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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/shared/physics_saverestore.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/shared/physics_saverestore.h')
| -rw-r--r-- | mp/src/game/shared/physics_saverestore.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/mp/src/game/shared/physics_saverestore.h b/mp/src/game/shared/physics_saverestore.h new file mode 100644 index 00000000..42734758 --- /dev/null +++ b/mp/src/game/shared/physics_saverestore.h @@ -0,0 +1,52 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PHYSICS_SAVERESTORE_H
+#define PHYSICS_SAVERESTORE_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+#include "vphysics_interface.h"
+
+class ISaveRestoreBlockHandler;
+class IPhysicsObject;
+class CPhysCollide;
+
+//-----------------------------------------------------------------------------
+
+ISaveRestoreBlockHandler *GetPhysSaveRestoreBlockHandler();
+ISaveRestoreOps *GetPhysObjSaveRestoreOps( PhysInterfaceId_t );
+
+//-------------------------------------
+
+#define DEFINE_PHYSPTR(name) \
+ { FIELD_CUSTOM, #name, { offsetof(classNameTypedef,name), 0 }, 1, FTYPEDESC_SAVE, NULL, GetPhysObjSaveRestoreOps( GetPhysIID( &(((classNameTypedef *)0)->name) ) ), NULL }
+
+#define DEFINE_PHYSPTR_ARRAY(name) \
+ { FIELD_CUSTOM, #name, { offsetof(classNameTypedef,name), 0 }, ARRAYSIZE(((classNameTypedef *)0)->name), FTYPEDESC_SAVE, NULL, GetPhysObjSaveRestoreOps( GetPhysIID( &(((classNameTypedef *)0)->name[0]) ) ), NULL }
+
+//-----------------------------------------------------------------------------
+
+abstract_class IPhysSaveRestoreManager
+{
+public:
+ virtual void NoteBBox( const Vector &mins, const Vector &maxs, CPhysCollide * ) = 0;
+
+ virtual void AssociateModel( IPhysicsObject *, int modelIndex ) = 0;
+ virtual void AssociateModel( IPhysicsObject *, const CPhysCollide *pModel ) = 0;
+ virtual void ForgetModel( IPhysicsObject * ) = 0;
+
+ virtual void ForgetAllModels() = 0;
+};
+
+extern IPhysSaveRestoreManager *g_pPhysSaveRestoreManager;
+
+//=============================================================================
+
+#endif // PHYSICS_SAVERESTORE_H
|