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| author | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
|---|---|---|
| committer | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
| commit | 55ed12f8d1eb6887d348be03aee5573d44177ffb (patch) | |
| tree | 3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/shared/particlesystemquery.cpp | |
| parent | * Added support for Visual C++ 2013 Express to VPC (diff) | |
| download | source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip | |
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/shared/particlesystemquery.cpp')
| -rw-r--r-- | mp/src/game/shared/particlesystemquery.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/mp/src/game/shared/particlesystemquery.cpp b/mp/src/game/shared/particlesystemquery.cpp index b97a334b..abd33c77 100644 --- a/mp/src/game/shared/particlesystemquery.cpp +++ b/mp/src/game/shared/particlesystemquery.cpp @@ -231,7 +231,7 @@ void CParticleSystemQuery::GetRandomPointsOnControllingObjectHitBox( { bSucesss = true; - Vector vecWorldPosition; + Vector vecWorldPosition(0, 0, 0); float u = 0, v = 0, w = 0; int nHitbox = 0; int nNumIters = nNumTrysToGetAPointInsideTheModel; @@ -308,7 +308,7 @@ void CParticleSystemQuery::GetRandomPointsOnControllingObjectHitBox( - Vector vecWorldPosition; + Vector vecWorldPosition(0, 0, 0); float u = 0, v = 0, w = 0; int nHitbox = 0; int nNumIters = nNumTrysToGetAPointInsideTheModel; |