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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/shared/interval.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/shared/interval.cpp')
| -rw-r--r-- | mp/src/game/shared/interval.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/mp/src/game/shared/interval.cpp b/mp/src/game/shared/interval.cpp new file mode 100644 index 00000000..e54cb7d7 --- /dev/null +++ b/mp/src/game/shared/interval.cpp @@ -0,0 +1,59 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "tier0/platform.h"
+#include "interval.h"
+#include "tier1/strtools.h"
+#include "vstdlib/random.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *pString -
+// Output : interval_t
+//-----------------------------------------------------------------------------
+interval_t ReadInterval( const char *pString )
+{
+ interval_t tmp;
+
+ tmp.start = 0;
+ tmp.range = 0;
+
+ char tempString[128];
+ Q_strncpy( tempString, pString, sizeof(tempString) );
+
+ char *token = strtok( tempString, "," );
+ if ( token )
+ {
+ tmp.start = atof( token );
+ token = strtok( NULL, "," );
+ if ( token )
+ {
+ tmp.range = atof( token ) - tmp.start;
+ }
+ }
+
+ return tmp;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : &interval -
+// Output : float
+//-----------------------------------------------------------------------------
+float RandomInterval( const interval_t &interval )
+{
+ float out = interval.start;
+ if ( interval.range != 0 )
+ {
+ out += RandomFloat( 0, interval.range );
+ }
+
+ return out;
+}
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