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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/hl2/hl2_shareddefs.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/hl2/hl2_shareddefs.h')
-rw-r--r--mp/src/game/shared/hl2/hl2_shareddefs.h98
1 files changed, 49 insertions, 49 deletions
diff --git a/mp/src/game/shared/hl2/hl2_shareddefs.h b/mp/src/game/shared/hl2/hl2_shareddefs.h
index 3fa3f3b9..e84d90c5 100644
--- a/mp/src/game/shared/hl2/hl2_shareddefs.h
+++ b/mp/src/game/shared/hl2/hl2_shareddefs.h
@@ -1,49 +1,49 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef HL2_SHAREDDEFS_H
-#define HL2_SHAREDDEFS_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "const.h"
-
-
-//--------------------------------------------------------------------------
-// Collision groups
-//--------------------------------------------------------------------------
-
-enum
-{
- HL2COLLISION_GROUP_PLASMANODE = LAST_SHARED_COLLISION_GROUP,
- HL2COLLISION_GROUP_SPIT,
- HL2COLLISION_GROUP_HOMING_MISSILE,
- HL2COLLISION_GROUP_COMBINE_BALL,
-
- HL2COLLISION_GROUP_FIRST_NPC,
- HL2COLLISION_GROUP_HOUNDEYE,
- HL2COLLISION_GROUP_CROW,
- HL2COLLISION_GROUP_HEADCRAB,
- HL2COLLISION_GROUP_STRIDER,
- HL2COLLISION_GROUP_GUNSHIP,
- HL2COLLISION_GROUP_ANTLION,
- HL2COLLISION_GROUP_LAST_NPC,
- HL2COLLISION_GROUP_COMBINE_BALL_NPC,
-};
-
-
-//--------------
-// HL2 SPECIFIC
-//--------------
-#define DMG_SNIPER (DMG_LASTGENERICFLAG<<1) // This is sniper damage
-#define DMG_MISSILEDEFENSE (DMG_LASTGENERICFLAG<<2) // The only kind of damage missiles take. (special missile defense)
-
-
-
-#endif // HL2_SHAREDDEFS_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef HL2_SHAREDDEFS_H
+#define HL2_SHAREDDEFS_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "const.h"
+
+
+//--------------------------------------------------------------------------
+// Collision groups
+//--------------------------------------------------------------------------
+
+enum
+{
+ HL2COLLISION_GROUP_PLASMANODE = LAST_SHARED_COLLISION_GROUP,
+ HL2COLLISION_GROUP_SPIT,
+ HL2COLLISION_GROUP_HOMING_MISSILE,
+ HL2COLLISION_GROUP_COMBINE_BALL,
+
+ HL2COLLISION_GROUP_FIRST_NPC,
+ HL2COLLISION_GROUP_HOUNDEYE,
+ HL2COLLISION_GROUP_CROW,
+ HL2COLLISION_GROUP_HEADCRAB,
+ HL2COLLISION_GROUP_STRIDER,
+ HL2COLLISION_GROUP_GUNSHIP,
+ HL2COLLISION_GROUP_ANTLION,
+ HL2COLLISION_GROUP_LAST_NPC,
+ HL2COLLISION_GROUP_COMBINE_BALL_NPC,
+};
+
+
+//--------------
+// HL2 SPECIFIC
+//--------------
+#define DMG_SNIPER (DMG_LASTGENERICFLAG<<1) // This is sniper damage
+#define DMG_MISSILEDEFENSE (DMG_LASTGENERICFLAG<<2) // The only kind of damage missiles take. (special missile defense)
+
+
+
+#endif // HL2_SHAREDDEFS_H