diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/hl2/hl2_shareddefs.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/hl2/hl2_shareddefs.h')
| -rw-r--r-- | mp/src/game/shared/hl2/hl2_shareddefs.h | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/mp/src/game/shared/hl2/hl2_shareddefs.h b/mp/src/game/shared/hl2/hl2_shareddefs.h index 3fa3f3b9..e84d90c5 100644 --- a/mp/src/game/shared/hl2/hl2_shareddefs.h +++ b/mp/src/game/shared/hl2/hl2_shareddefs.h @@ -1,49 +1,49 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef HL2_SHAREDDEFS_H
-#define HL2_SHAREDDEFS_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "const.h"
-
-
-//--------------------------------------------------------------------------
-// Collision groups
-//--------------------------------------------------------------------------
-
-enum
-{
- HL2COLLISION_GROUP_PLASMANODE = LAST_SHARED_COLLISION_GROUP,
- HL2COLLISION_GROUP_SPIT,
- HL2COLLISION_GROUP_HOMING_MISSILE,
- HL2COLLISION_GROUP_COMBINE_BALL,
-
- HL2COLLISION_GROUP_FIRST_NPC,
- HL2COLLISION_GROUP_HOUNDEYE,
- HL2COLLISION_GROUP_CROW,
- HL2COLLISION_GROUP_HEADCRAB,
- HL2COLLISION_GROUP_STRIDER,
- HL2COLLISION_GROUP_GUNSHIP,
- HL2COLLISION_GROUP_ANTLION,
- HL2COLLISION_GROUP_LAST_NPC,
- HL2COLLISION_GROUP_COMBINE_BALL_NPC,
-};
-
-
-//--------------
-// HL2 SPECIFIC
-//--------------
-#define DMG_SNIPER (DMG_LASTGENERICFLAG<<1) // This is sniper damage
-#define DMG_MISSILEDEFENSE (DMG_LASTGENERICFLAG<<2) // The only kind of damage missiles take. (special missile defense)
-
-
-
-#endif // HL2_SHAREDDEFS_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef HL2_SHAREDDEFS_H +#define HL2_SHAREDDEFS_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "const.h" + + +//-------------------------------------------------------------------------- +// Collision groups +//-------------------------------------------------------------------------- + +enum +{ + HL2COLLISION_GROUP_PLASMANODE = LAST_SHARED_COLLISION_GROUP, + HL2COLLISION_GROUP_SPIT, + HL2COLLISION_GROUP_HOMING_MISSILE, + HL2COLLISION_GROUP_COMBINE_BALL, + + HL2COLLISION_GROUP_FIRST_NPC, + HL2COLLISION_GROUP_HOUNDEYE, + HL2COLLISION_GROUP_CROW, + HL2COLLISION_GROUP_HEADCRAB, + HL2COLLISION_GROUP_STRIDER, + HL2COLLISION_GROUP_GUNSHIP, + HL2COLLISION_GROUP_ANTLION, + HL2COLLISION_GROUP_LAST_NPC, + HL2COLLISION_GROUP_COMBINE_BALL_NPC, +}; + + +//-------------- +// HL2 SPECIFIC +//-------------- +#define DMG_SNIPER (DMG_LASTGENERICFLAG<<1) // This is sniper damage +#define DMG_MISSILEDEFENSE (DMG_LASTGENERICFLAG<<2) // The only kind of damage missiles take. (special missile defense) + + + +#endif // HL2_SHAREDDEFS_H |