diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/shared/cam_thirdperson.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/shared/cam_thirdperson.h')
| -rw-r--r-- | mp/src/game/shared/cam_thirdperson.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/mp/src/game/shared/cam_thirdperson.h b/mp/src/game/shared/cam_thirdperson.h index 8271a642..54dfecaa 100644 --- a/mp/src/game/shared/cam_thirdperson.h +++ b/mp/src/game/shared/cam_thirdperson.h @@ -42,25 +42,25 @@ class CThirdPersonManager public: CThirdPersonManager(); - void SetCameraOffsetAngles( Vector vecOffset ) { m_vecCameraOffset = vecOffset; } - Vector GetCameraOffsetAngles( void ) { return m_vecCameraOffset; } + void SetCameraOffsetAngles( const Vector& vecOffset ) { m_vecCameraOffset = vecOffset; } + const Vector& GetCameraOffsetAngles( void ) const { return m_vecCameraOffset; } - void SetDesiredCameraOffset( Vector vecOffset ) { m_vecDesiredCameraOffset = vecOffset; } - Vector GetDesiredCameraOffset( void ); + void SetDesiredCameraOffset( const Vector& vecOffset ) { m_vecDesiredCameraOffset = vecOffset; } + const Vector& GetDesiredCameraOffset( void ) const { return m_vecDesiredCameraOffset; } Vector GetFinalCameraOffset( void ); - void SetCameraOrigin( Vector vecOffset ) { m_vecCameraOrigin = vecOffset; } - Vector GetCameraOrigin( void ) { return m_vecCameraOrigin; } + void SetCameraOrigin( const Vector& vecOffset ) { m_vecCameraOrigin = vecOffset; } + const Vector& GetCameraOrigin( void ) const { return m_vecCameraOrigin; } void Update( void ); - void PositionCamera( CBasePlayer *pPlayer, QAngle angles ); + void PositionCamera( CBasePlayer *pPlayer, const QAngle& angles ); void UseCameraOffsets( bool bUse ) { m_bUseCameraOffsets = bUse; } bool UsingCameraOffsets( void ) { return m_bUseCameraOffsets; } - QAngle GetCameraViewAngles( void ) { return m_ViewAngles; } + const QAngle& GetCameraViewAngles( void ) const { return m_ViewAngles; } Vector GetDistanceFraction( void ); |