diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/baseparticleentity.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/baseparticleentity.cpp')
| -rw-r--r-- | mp/src/game/shared/baseparticleentity.cpp | 230 |
1 files changed, 115 insertions, 115 deletions
diff --git a/mp/src/game/shared/baseparticleentity.cpp b/mp/src/game/shared/baseparticleentity.cpp index 8211017b..85c989b3 100644 --- a/mp/src/game/shared/baseparticleentity.cpp +++ b/mp/src/game/shared/baseparticleentity.cpp @@ -1,115 +1,115 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//===========================================================================//
-
-#include "cbase.h"
-#include "baseparticleentity.h"
-
-#ifdef CLIENT_DLL
-#include "tier1/KeyValues.h"
-#include "toolframework_client.h"
-#endif
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-IMPLEMENT_NETWORKCLASS_ALIASED( BaseParticleEntity, DT_BaseParticleEntity )
-
-BEGIN_NETWORK_TABLE( CBaseParticleEntity, DT_BaseParticleEntity )
-END_NETWORK_TABLE()
-
-BEGIN_PREDICTION_DATA( CBaseParticleEntity )
-END_PREDICTION_DATA()
-
-#ifdef CLIENT_DLL
-REGISTER_EFFECT( CBaseParticleEntity );
-#endif
-
-CBaseParticleEntity::CBaseParticleEntity( void )
-{
-#if defined( CLIENT_DLL )
- m_bSimulate = true;
- m_nToolParticleEffectId = TOOLPARTICLESYSTEMID_INVALID;
-#endif
-}
-
-CBaseParticleEntity::~CBaseParticleEntity( void )
-{
-#if defined( CLIENT_DLL )
- if ( ToolsEnabled() && ( m_nToolParticleEffectId != TOOLPARTICLESYSTEMID_INVALID ) && clienttools->IsInRecordingMode() )
- {
- KeyValues *msg = new KeyValues( "ParticleSystem_Destroy" );
- msg->SetInt( "id", m_nToolParticleEffectId );
- m_nToolParticleEffectId = TOOLPARTICLESYSTEMID_INVALID;
- }
-#endif
-}
-
-#if !defined( CLIENT_DLL )
-int CBaseParticleEntity::UpdateTransmitState( void )
-{
- if ( IsEffectActive( EF_NODRAW ) )
- return SetTransmitState( FL_EDICT_DONTSEND );
-
- if ( IsEFlagSet( EFL_IN_SKYBOX ) )
- return SetTransmitState( FL_EDICT_ALWAYS );
-
- // cull against PVS
- return SetTransmitState( FL_EDICT_PVSCHECK );
-}
-#endif
-
-void CBaseParticleEntity::Activate()
-{
-#if !defined( CLIENT_DLL )
- BaseClass::Activate();
-#endif
-}
-
-
-void CBaseParticleEntity::Think()
-{
- Remove( );
-}
-
-
-void CBaseParticleEntity::FollowEntity(CBaseEntity *pEntity)
-{
- BaseClass::FollowEntity( pEntity );
- SetLocalOrigin( vec3_origin );
-}
-
-
-void CBaseParticleEntity::SetLifetime(float lifetime)
-{
- if(lifetime == -1)
- SetNextThink( TICK_NEVER_THINK );
- else
- SetNextThink( gpGlobals->curtime + lifetime );
-}
-
-#if defined( CLIENT_DLL )
-const Vector &CBaseParticleEntity::GetSortOrigin()
-{
- // By default, we do the cheaper behavior of getting the root parent's abs origin, so we don't have to
- // setup any bones along the way. If this screws anything up, we can always make it an option.
- return GetRootMoveParent()->GetAbsOrigin();
-}
-
-void CBaseParticleEntity::SimulateParticles( CParticleSimulateIterator *pIterator )
-{
- // If you derive from CBaseParticleEntity, you must implement simulation and rendering.
- Assert( false );
-}
-
-void CBaseParticleEntity::RenderParticles( CParticleRenderIterator *pIterator )
-{
- // If you derive from CBaseParticleEntity, you must implement simulation and rendering.
- Assert( false );
-}
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//===========================================================================// + +#include "cbase.h" +#include "baseparticleentity.h" + +#ifdef CLIENT_DLL +#include "tier1/KeyValues.h" +#include "toolframework_client.h" +#endif + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +IMPLEMENT_NETWORKCLASS_ALIASED( BaseParticleEntity, DT_BaseParticleEntity ) + +BEGIN_NETWORK_TABLE( CBaseParticleEntity, DT_BaseParticleEntity ) +END_NETWORK_TABLE() + +BEGIN_PREDICTION_DATA( CBaseParticleEntity ) +END_PREDICTION_DATA() + +#ifdef CLIENT_DLL +REGISTER_EFFECT( CBaseParticleEntity ); +#endif + +CBaseParticleEntity::CBaseParticleEntity( void ) +{ +#if defined( CLIENT_DLL ) + m_bSimulate = true; + m_nToolParticleEffectId = TOOLPARTICLESYSTEMID_INVALID; +#endif +} + +CBaseParticleEntity::~CBaseParticleEntity( void ) +{ +#if defined( CLIENT_DLL ) + if ( ToolsEnabled() && ( m_nToolParticleEffectId != TOOLPARTICLESYSTEMID_INVALID ) && clienttools->IsInRecordingMode() ) + { + KeyValues *msg = new KeyValues( "ParticleSystem_Destroy" ); + msg->SetInt( "id", m_nToolParticleEffectId ); + m_nToolParticleEffectId = TOOLPARTICLESYSTEMID_INVALID; + } +#endif +} + +#if !defined( CLIENT_DLL ) +int CBaseParticleEntity::UpdateTransmitState( void ) +{ + if ( IsEffectActive( EF_NODRAW ) ) + return SetTransmitState( FL_EDICT_DONTSEND ); + + if ( IsEFlagSet( EFL_IN_SKYBOX ) ) + return SetTransmitState( FL_EDICT_ALWAYS ); + + // cull against PVS + return SetTransmitState( FL_EDICT_PVSCHECK ); +} +#endif + +void CBaseParticleEntity::Activate() +{ +#if !defined( CLIENT_DLL ) + BaseClass::Activate(); +#endif +} + + +void CBaseParticleEntity::Think() +{ + Remove( ); +} + + +void CBaseParticleEntity::FollowEntity(CBaseEntity *pEntity) +{ + BaseClass::FollowEntity( pEntity ); + SetLocalOrigin( vec3_origin ); +} + + +void CBaseParticleEntity::SetLifetime(float lifetime) +{ + if(lifetime == -1) + SetNextThink( TICK_NEVER_THINK ); + else + SetNextThink( gpGlobals->curtime + lifetime ); +} + +#if defined( CLIENT_DLL ) +const Vector &CBaseParticleEntity::GetSortOrigin() +{ + // By default, we do the cheaper behavior of getting the root parent's abs origin, so we don't have to + // setup any bones along the way. If this screws anything up, we can always make it an option. + return GetRootMoveParent()->GetAbsOrigin(); +} + +void CBaseParticleEntity::SimulateParticles( CParticleSimulateIterator *pIterator ) +{ + // If you derive from CBaseParticleEntity, you must implement simulation and rendering. + Assert( false ); +} + +void CBaseParticleEntity::RenderParticles( CParticleRenderIterator *pIterator ) +{ + // If you derive from CBaseParticleEntity, you must implement simulation and rendering. + Assert( false ); +} + +#endif |