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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/ai_debug_shared.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/ai_debug_shared.h')
| -rw-r--r-- | mp/src/game/shared/ai_debug_shared.h | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/mp/src/game/shared/ai_debug_shared.h b/mp/src/game/shared/ai_debug_shared.h index 1fa828ab..bde58448 100644 --- a/mp/src/game/shared/ai_debug_shared.h +++ b/mp/src/game/shared/ai_debug_shared.h @@ -1,64 +1,64 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef AI_DEBUG_SHARED_H
-#define AI_DEBUG_SHARED_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "tier0/vprof.h"
-
-
-// This uses VPROF to profile
-//#define VPROF_AI 1
-
-
-#ifdef VPROF_AI
-inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
- const IHandleEntity *ignore, int collisionGroup, trace_t *ptr )
-{
- VPROF( "AI_TraceLine" );
- UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr );
-}
-
-inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
- ITraceFilter *pFilter, trace_t *ptr )
-{
- VPROF( "AI_TraceLine" );
- UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr );
-}
-
-inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
- const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore,
- int collisionGroup, trace_t *ptr )
-{
- VPROF( "AI_TraceHull" );
- UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr );
-}
-
-inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
- const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr )
-{
- VPROF( "AI_TraceHull" );
- UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr );
-}
-
-inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr )
-{
- VPROF( "AI_TraceEntity" );
- UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr );
-}
-
-#else
-#define AI_TraceLine UTIL_TraceLine
-#define AI_TraceHull UTIL_TraceHull
-#define AI_TraceEntity UTIL_TraceEntity
-#endif
-
-
-#endif // AI_DEBUG_SHARED_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef AI_DEBUG_SHARED_H +#define AI_DEBUG_SHARED_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "tier0/vprof.h" + + +// This uses VPROF to profile +//#define VPROF_AI 1 + + +#ifdef VPROF_AI +inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask, + const IHandleEntity *ignore, int collisionGroup, trace_t *ptr ) +{ + VPROF( "AI_TraceLine" ); + UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr ); +} + +inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask, + ITraceFilter *pFilter, trace_t *ptr ) +{ + VPROF( "AI_TraceLine" ); + UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr ); +} + +inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin, + const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore, + int collisionGroup, trace_t *ptr ) +{ + VPROF( "AI_TraceHull" ); + UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr ); +} + +inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin, + const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr ) +{ + VPROF( "AI_TraceHull" ); + UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr ); +} + +inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr ) +{ + VPROF( "AI_TraceEntity" ); + UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr ); +} + +#else +#define AI_TraceLine UTIL_TraceLine +#define AI_TraceHull UTIL_TraceHull +#define AI_TraceEntity UTIL_TraceEntity +#endif + + +#endif // AI_DEBUG_SHARED_H |