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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/shared/ai_debug_shared.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/shared/ai_debug_shared.h')
-rw-r--r--mp/src/game/shared/ai_debug_shared.h128
1 files changed, 64 insertions, 64 deletions
diff --git a/mp/src/game/shared/ai_debug_shared.h b/mp/src/game/shared/ai_debug_shared.h
index 1fa828ab..bde58448 100644
--- a/mp/src/game/shared/ai_debug_shared.h
+++ b/mp/src/game/shared/ai_debug_shared.h
@@ -1,64 +1,64 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef AI_DEBUG_SHARED_H
-#define AI_DEBUG_SHARED_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "tier0/vprof.h"
-
-
-// This uses VPROF to profile
-//#define VPROF_AI 1
-
-
-#ifdef VPROF_AI
-inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
- const IHandleEntity *ignore, int collisionGroup, trace_t *ptr )
-{
- VPROF( "AI_TraceLine" );
- UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr );
-}
-
-inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
- ITraceFilter *pFilter, trace_t *ptr )
-{
- VPROF( "AI_TraceLine" );
- UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr );
-}
-
-inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
- const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore,
- int collisionGroup, trace_t *ptr )
-{
- VPROF( "AI_TraceHull" );
- UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr );
-}
-
-inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
- const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr )
-{
- VPROF( "AI_TraceHull" );
- UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr );
-}
-
-inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr )
-{
- VPROF( "AI_TraceEntity" );
- UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr );
-}
-
-#else
-#define AI_TraceLine UTIL_TraceLine
-#define AI_TraceHull UTIL_TraceHull
-#define AI_TraceEntity UTIL_TraceEntity
-#endif
-
-
-#endif // AI_DEBUG_SHARED_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef AI_DEBUG_SHARED_H
+#define AI_DEBUG_SHARED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "tier0/vprof.h"
+
+
+// This uses VPROF to profile
+//#define VPROF_AI 1
+
+
+#ifdef VPROF_AI
+inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
+ const IHandleEntity *ignore, int collisionGroup, trace_t *ptr )
+{
+ VPROF( "AI_TraceLine" );
+ UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, ignore, collisionGroup, ptr );
+}
+
+inline void AI_TraceLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, unsigned int mask,
+ ITraceFilter *pFilter, trace_t *ptr )
+{
+ VPROF( "AI_TraceLine" );
+ UTIL_TraceLine( vecAbsStart, vecAbsEnd, mask, pFilter, ptr );
+}
+
+inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
+ const Vector &hullMax, unsigned int mask, const IHandleEntity *ignore,
+ int collisionGroup, trace_t *ptr )
+{
+ VPROF( "AI_TraceHull" );
+ UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, ignore, collisionGroup, ptr );
+}
+
+inline void AI_TraceHull( const Vector &vecAbsStart, const Vector &vecAbsEnd, const Vector &hullMin,
+ const Vector &hullMax, unsigned int mask, ITraceFilter *pFilter, trace_t *ptr )
+{
+ VPROF( "AI_TraceHull" );
+ UTIL_TraceHull( vecAbsStart, vecAbsEnd, hullMin, hullMax, mask, pFilter, ptr );
+}
+
+inline void AI_TraceEntity( CBaseEntity *pEntity, const Vector &vecAbsStart, const Vector &vecAbsEnd, unsigned int mask, trace_t *ptr )
+{
+ VPROF( "AI_TraceEntity" );
+ UTIL_TraceEntity( pEntity, vecAbsStart, vecAbsEnd, mask, ptr );
+}
+
+#else
+#define AI_TraceLine UTIL_TraceLine
+#define AI_TraceHull UTIL_TraceHull
+#define AI_TraceEntity UTIL_TraceEntity
+#endif
+
+
+#endif // AI_DEBUG_SHARED_H