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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/shared/SoundEmitterSystem.cpp
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/shared/SoundEmitterSystem.cpp')
-rw-r--r--mp/src/game/shared/SoundEmitterSystem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/shared/SoundEmitterSystem.cpp b/mp/src/game/shared/SoundEmitterSystem.cpp
index 6d27fde9..7b641c20 100644
--- a/mp/src/game/shared/SoundEmitterSystem.cpp
+++ b/mp/src/game/shared/SoundEmitterSystem.cpp
@@ -465,7 +465,6 @@ public:
{
return;
}
-#endif // STAGING_ONLY
if ( !Q_strncasecmp( params.soundname, "vo", 2 ) &&
!( params.channel == CHAN_STREAM ||
@@ -475,6 +474,7 @@ public:
DevMsg( "EmitSound: Voice wave file %s doesn't specify CHAN_VOICE, CHAN_VOICE2 or CHAN_STREAM for sound %s\n",
params.soundname, ep.m_pSoundName );
}
+#endif // STAGING_ONLY
// handle SND_CHANGEPITCH/SND_CHANGEVOL and other sound flags.etc.
if( ep.m_nFlags & SND_CHANGE_PITCH )