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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/server/team_train_watcher.h
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/server/team_train_watcher.h')
-rw-r--r--mp/src/game/server/team_train_watcher.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/mp/src/game/server/team_train_watcher.h b/mp/src/game/server/team_train_watcher.h
index 22b82c6f..663b6141 100644
--- a/mp/src/game/server/team_train_watcher.h
+++ b/mp/src/game/server/team_train_watcher.h
@@ -58,6 +58,7 @@ public:
void InputSetSpeedForwardModifier( inputdata_t &inputdata );
void InputSetTrainRecedeTime( inputdata_t &inputdata );
void InputSetTrainCanRecede( inputdata_t &inputdata );
+ void InputSetTrainRecedeTimeAndUpdate( inputdata_t &inputdata );
// ==========================================================
// given a start node and a list of goal nodes
@@ -94,6 +95,8 @@ public:
void DumpStats( void );
#endif // STAGING_ONLY && TF_DLL
+ float GetTrainProgress() { return m_flTotalProgress; }
+
private:
void StartCaptureAlarm( CTeamControlPoint *pPoint );