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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/te_sprite.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/te_sprite.cpp')
-rw-r--r--mp/src/game/server/te_sprite.cpp240
1 files changed, 120 insertions, 120 deletions
diff --git a/mp/src/game/server/te_sprite.cpp b/mp/src/game/server/te_sprite.cpp
index 1bb2a496..63289a24 100644
--- a/mp/src/game/server/te_sprite.cpp
+++ b/mp/src/game/server/te_sprite.cpp
@@ -1,121 +1,121 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "basetempentity.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dispatches Sprite tempentity
-//-----------------------------------------------------------------------------
-class CTESprite : public CBaseTempEntity
-{
-public:
- DECLARE_CLASS( CTESprite, CBaseTempEntity );
-
- CTESprite( const char *name );
- virtual ~CTESprite( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles );
-
- virtual void Precache( void );
-
- DECLARE_SERVERCLASS();
-
-public:
- CNetworkVector( m_vecOrigin );
- CNetworkVar( int, m_nModelIndex );
- CNetworkVar( float, m_fScale );
- CNetworkVar( int, m_nBrightness );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *name -
-//-----------------------------------------------------------------------------
-CTESprite::CTESprite( const char *name ) :
- CBaseTempEntity( name )
-{
- m_vecOrigin.Init();
- m_nModelIndex = 0;
- m_fScale = 0;
- m_nBrightness = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CTESprite::~CTESprite( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CTESprite::Precache( void )
-{
- CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt");
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *current_origin -
-// *current_angles -
-//-----------------------------------------------------------------------------
-void CTESprite::Test( const Vector& current_origin, const QAngle& current_angles )
-{
- // Fill in data
- m_nModelIndex = CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt");
- m_fScale = 0.8;
- m_nBrightness = 200;
- m_vecOrigin = current_origin;
-
- Vector forward, right;
-
- m_vecOrigin.GetForModify()[2] += 24;
-
- AngleVectors( current_angles, &forward, &right, NULL );
- forward[2] = 0.0;
- VectorNormalize( forward );
-
- VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() );
- VectorMA( m_vecOrigin, -25.0, right, m_vecOrigin.GetForModify() );
-
- CBroadcastRecipientFilter filter;
- Create( filter, 0.0 );
-}
-
-
-IMPLEMENT_SERVERCLASS_ST(CTESprite, DT_TESprite)
- SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD),
- SendPropModelIndex( SENDINFO(m_nModelIndex) ),
- SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ),
- SendPropInt( SENDINFO(m_nBrightness), 8, SPROP_UNSIGNED ),
-END_SEND_TABLE()
-
-
-// Singleton to fire TESprite objects
-static CTESprite g_TESprite( "Sprite" );
-
-void TE_Sprite( IRecipientFilter& filter, float delay,
- const Vector *pos, int modelindex, float size, int brightness )
-{
- g_TESprite.m_vecOrigin = *pos;
- g_TESprite.m_nModelIndex = modelindex;
- g_TESprite.m_fScale = size;
- g_TESprite.m_nBrightness = brightness;
-
- // Send it over the wire
- g_TESprite.Create( filter, delay );
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "basetempentity.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Dispatches Sprite tempentity
+//-----------------------------------------------------------------------------
+class CTESprite : public CBaseTempEntity
+{
+public:
+ DECLARE_CLASS( CTESprite, CBaseTempEntity );
+
+ CTESprite( const char *name );
+ virtual ~CTESprite( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles );
+
+ virtual void Precache( void );
+
+ DECLARE_SERVERCLASS();
+
+public:
+ CNetworkVector( m_vecOrigin );
+ CNetworkVar( int, m_nModelIndex );
+ CNetworkVar( float, m_fScale );
+ CNetworkVar( int, m_nBrightness );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+CTESprite::CTESprite( const char *name ) :
+ CBaseTempEntity( name )
+{
+ m_vecOrigin.Init();
+ m_nModelIndex = 0;
+ m_fScale = 0;
+ m_nBrightness = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CTESprite::~CTESprite( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CTESprite::Precache( void )
+{
+ CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt");
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *current_origin -
+// *current_angles -
+//-----------------------------------------------------------------------------
+void CTESprite::Test( const Vector& current_origin, const QAngle& current_angles )
+{
+ // Fill in data
+ m_nModelIndex = CBaseEntity::PrecacheModel("sprites/gunsmoke.vmt");
+ m_fScale = 0.8;
+ m_nBrightness = 200;
+ m_vecOrigin = current_origin;
+
+ Vector forward, right;
+
+ m_vecOrigin.GetForModify()[2] += 24;
+
+ AngleVectors( current_angles, &forward, &right, NULL );
+ forward[2] = 0.0;
+ VectorNormalize( forward );
+
+ VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() );
+ VectorMA( m_vecOrigin, -25.0, right, m_vecOrigin.GetForModify() );
+
+ CBroadcastRecipientFilter filter;
+ Create( filter, 0.0 );
+}
+
+
+IMPLEMENT_SERVERCLASS_ST(CTESprite, DT_TESprite)
+ SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD),
+ SendPropModelIndex( SENDINFO(m_nModelIndex) ),
+ SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ),
+ SendPropInt( SENDINFO(m_nBrightness), 8, SPROP_UNSIGNED ),
+END_SEND_TABLE()
+
+
+// Singleton to fire TESprite objects
+static CTESprite g_TESprite( "Sprite" );
+
+void TE_Sprite( IRecipientFilter& filter, float delay,
+ const Vector *pos, int modelindex, float size, int brightness )
+{
+ g_TESprite.m_vecOrigin = *pos;
+ g_TESprite.m_nModelIndex = modelindex;
+ g_TESprite.m_fScale = size;
+ g_TESprite.m_nBrightness = brightness;
+
+ // Send it over the wire
+ g_TESprite.Create( filter, delay );
} \ No newline at end of file