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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/te_killplayerattachments.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/te_killplayerattachments.cpp')
| -rw-r--r-- | mp/src/game/server/te_killplayerattachments.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/mp/src/game/server/te_killplayerattachments.cpp b/mp/src/game/server/te_killplayerattachments.cpp new file mode 100644 index 00000000..23c2181f --- /dev/null +++ b/mp/src/game/server/te_killplayerattachments.cpp @@ -0,0 +1,92 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "basetempentity.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Dispatches blood stream tempentity
+//-----------------------------------------------------------------------------
+class CTEKillPlayerAttachments : public CBaseTempEntity
+{
+public:
+ DECLARE_CLASS( CTEKillPlayerAttachments, CBaseTempEntity );
+
+ CTEKillPlayerAttachments( const char *name );
+ virtual ~CTEKillPlayerAttachments( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles );
+
+ DECLARE_SERVERCLASS();
+
+public:
+ CNetworkVar( int, m_nPlayer );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+CTEKillPlayerAttachments::CTEKillPlayerAttachments( const char *name ) :
+ CBaseTempEntity( name )
+{
+ m_nPlayer = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CTEKillPlayerAttachments::~CTEKillPlayerAttachments( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *current_origin -
+// *current_angles -
+//-----------------------------------------------------------------------------
+void CTEKillPlayerAttachments::Test( const Vector& current_origin, const QAngle& current_angles )
+{
+ m_nPlayer = 1;
+
+ CBroadcastRecipientFilter filter;
+ Create( filter, 0.0 );
+}
+
+
+IMPLEMENT_SERVERCLASS_ST(CTEKillPlayerAttachments, DT_TEKillPlayerAttachments)
+ SendPropInt( SENDINFO(m_nPlayer), 5, SPROP_UNSIGNED ),
+END_SEND_TABLE()
+
+
+// Singleton to fire TEKillPlayerAttachments objects
+static CTEKillPlayerAttachments g_TEKillPlayerAttachments( "KillPlayerAttachments" );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : msg_dest -
+// delay -
+// *origin -
+// *recipient -
+// player -
+//-----------------------------------------------------------------------------
+void TE_KillPlayerAttachments( IRecipientFilter& filter, float delay,
+ int player )
+{
+ g_TEKillPlayerAttachments.m_nPlayer = player;
+
+ // Send it over the wire
+ g_TEKillPlayerAttachments.Create( filter, delay );
+}
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