diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/te_decal.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/te_decal.cpp')
| -rw-r--r-- | mp/src/game/server/te_decal.cpp | 260 |
1 files changed, 130 insertions, 130 deletions
diff --git a/mp/src/game/server/te_decal.cpp b/mp/src/game/server/te_decal.cpp index 1c9edc27..3dab5382 100644 --- a/mp/src/game/server/te_decal.cpp +++ b/mp/src/game/server/te_decal.cpp @@ -1,131 +1,131 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "basetempentity.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dispatches decal tempentity
-//-----------------------------------------------------------------------------
-class CTEDecal : public CBaseTempEntity
-{
-public:
- DECLARE_CLASS( CTEDecal, CBaseTempEntity );
-
- CTEDecal( const char *name );
- virtual ~CTEDecal( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles );
-
- DECLARE_SERVERCLASS();
-
-public:
- CNetworkVector( m_vecOrigin );
- CNetworkVector( m_vecStart );
- CNetworkVar( int, m_nEntity );
- CNetworkVar( int, m_nHitbox );
- CNetworkVar( int, m_nIndex );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *name -
-//-----------------------------------------------------------------------------
-CTEDecal::CTEDecal( const char *name ) :
- CBaseTempEntity( name )
-{
- m_vecOrigin.Init();
- m_nEntity = 0;
- m_nIndex = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CTEDecal::~CTEDecal( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *current_origin -
-// *current_angles -
-//-----------------------------------------------------------------------------
-void CTEDecal::Test( const Vector& current_origin, const QAngle& current_angles )
-{
- // Fill in data
- m_nEntity = 0;
- m_nIndex = 0;
- m_vecOrigin = current_origin;
-
- Vector vecEnd;
-
- Vector forward;
-
- m_vecOrigin.GetForModify()[2] += 24;
-
- AngleVectors( current_angles, &forward );
- forward[2] = 0.0;
- VectorNormalize( forward );
-
- VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() );
- VectorMA( m_vecOrigin, 1024.0, forward, vecEnd );
-
- trace_t tr;
-
- UTIL_TraceLine( m_vecOrigin, vecEnd, MASK_SOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &tr );
-
- m_vecOrigin = tr.endpos;
-
- CBroadcastRecipientFilter filter;
- Create( filter, 0.0 );
-}
-
-
-IMPLEMENT_SERVERCLASS_ST(CTEDecal, DT_TEDecal)
- SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD),
- SendPropVector( SENDINFO(m_vecStart), -1, SPROP_COORD),
- SendPropInt( SENDINFO(m_nEntity), MAX_EDICT_BITS, SPROP_UNSIGNED ),
- SendPropInt( SENDINFO(m_nHitbox), 12, SPROP_UNSIGNED ),
- SendPropInt( SENDINFO(m_nIndex), 9, SPROP_UNSIGNED ),
-END_SEND_TABLE()
-
-
-// Singleton to fire TEDecal objects
-static CTEDecal g_TEDecal( "Entity Decal" );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// *origin -
-// *recipient -
-// *pos -
-// entity -
-// index -
-//-----------------------------------------------------------------------------
-void TE_Decal( IRecipientFilter& filter, float delay,
- const Vector* pos, const Vector* start, int entity, int hitbox, int index )
-{
- Assert( pos && start );
- g_TEDecal.m_vecOrigin = *pos;
- g_TEDecal.m_vecStart = *start;
- g_TEDecal.m_nEntity = entity;
- g_TEDecal.m_nHitbox = hitbox;
- g_TEDecal.m_nIndex = index;
-
- // Send it over the wire
- g_TEDecal.Create( filter, delay );
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches decal tempentity +//----------------------------------------------------------------------------- +class CTEDecal : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEDecal, CBaseTempEntity ); + + CTEDecal( const char *name ); + virtual ~CTEDecal( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecOrigin ); + CNetworkVector( m_vecStart ); + CNetworkVar( int, m_nEntity ); + CNetworkVar( int, m_nHitbox ); + CNetworkVar( int, m_nIndex ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEDecal::CTEDecal( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_nEntity = 0; + m_nIndex = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEDecal::~CTEDecal( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEDecal::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_nEntity = 0; + m_nIndex = 0; + m_vecOrigin = current_origin; + + Vector vecEnd; + + Vector forward; + + m_vecOrigin.GetForModify()[2] += 24; + + AngleVectors( current_angles, &forward ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() ); + VectorMA( m_vecOrigin, 1024.0, forward, vecEnd ); + + trace_t tr; + + UTIL_TraceLine( m_vecOrigin, vecEnd, MASK_SOLID_BRUSHONLY, NULL, COLLISION_GROUP_NONE, &tr ); + + m_vecOrigin = tr.endpos; + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + + +IMPLEMENT_SERVERCLASS_ST(CTEDecal, DT_TEDecal) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), + SendPropVector( SENDINFO(m_vecStart), -1, SPROP_COORD), + SendPropInt( SENDINFO(m_nEntity), MAX_EDICT_BITS, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_nHitbox), 12, SPROP_UNSIGNED ), + SendPropInt( SENDINFO(m_nIndex), 9, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TEDecal objects +static CTEDecal g_TEDecal( "Entity Decal" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// entity - +// index - +//----------------------------------------------------------------------------- +void TE_Decal( IRecipientFilter& filter, float delay, + const Vector* pos, const Vector* start, int entity, int hitbox, int index ) +{ + Assert( pos && start ); + g_TEDecal.m_vecOrigin = *pos; + g_TEDecal.m_vecStart = *start; + g_TEDecal.m_nEntity = entity; + g_TEDecal.m_nHitbox = hitbox; + g_TEDecal.m_nIndex = index; + + // Send it over the wire + g_TEDecal.Create( filter, delay ); }
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