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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/te_armorricochet.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/te_armorricochet.cpp')
| -rw-r--r-- | mp/src/game/server/te_armorricochet.cpp | 284 |
1 files changed, 142 insertions, 142 deletions
diff --git a/mp/src/game/server/te_armorricochet.cpp b/mp/src/game/server/te_armorricochet.cpp index afdddc68..e3edc76e 100644 --- a/mp/src/game/server/te_armorricochet.cpp +++ b/mp/src/game/server/te_armorricochet.cpp @@ -1,142 +1,142 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "basetempentity.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dispatches sparks
-//-----------------------------------------------------------------------------
-class CTEMetalSparks : public CBaseTempEntity
-{
-DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity );
-
-public:
- CTEMetalSparks( const char *name );
- virtual ~CTEMetalSparks( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles );
-
- DECLARE_SERVERCLASS();
-
-public:
- CNetworkVector( m_vecPos );
- CNetworkVector( m_vecDir );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *name -
-//-----------------------------------------------------------------------------
-CTEMetalSparks::CTEMetalSparks( const char *name ) :
- CBaseTempEntity( name )
-{
- m_vecPos.Init();
- m_vecDir.Init();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CTEMetalSparks::~CTEMetalSparks( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *current_origin -
-// *current_angles -
-//-----------------------------------------------------------------------------
-void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles )
-{
- // Fill in data
- m_vecPos = current_origin;
-
- AngleVectors( current_angles, &m_vecDir.GetForModify() );
-
- Vector forward;
-
- m_vecPos += Vector( 0, 0, 24 );
-
- AngleVectors( current_angles, &forward );
- forward[2] = 0.0;
- VectorNormalize( forward );
-
- VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() );
-
- CBroadcastRecipientFilter filter;
- Create( filter, 0.0 );
-}
-
-IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks)
- SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD),
- SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD),
-END_SEND_TABLE()
-
-// Singleton to fire TEMetalSparks objects
-static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// *origin -
-// *recipient -
-// *pos -
-// scale -
-//-----------------------------------------------------------------------------
-void TE_MetalSparks( IRecipientFilter& filter, float delay,
- const Vector* pos, const Vector* dir )
-{
- g_TEMetalSparks.m_vecPos = *pos;
- g_TEMetalSparks.m_vecDir = *dir;
-
- Assert( dir->Length() < 1.01 ); // make sure it's a normal
-
- // Send it over the wire
- g_TEMetalSparks.Create( filter, delay );
-}
-
-class CTEArmorRicochet : public CTEMetalSparks
-{
-DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks );
-
-public:
- CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {}
- DECLARE_SERVERCLASS();
-};
-
-IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet)
-END_SEND_TABLE()
-
-static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" );
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// *origin -
-// *recipient -
-// *pos -
-// scale -
-//-----------------------------------------------------------------------------
-void TE_ArmorRicochet( IRecipientFilter& filter, float delay,
- const Vector* pos, const Vector* dir )
-{
- g_TEArmorRicochet.m_vecPos = *pos;
- g_TEArmorRicochet.m_vecDir = *dir;
-
- // Send it over the wire
- g_TEArmorRicochet.Create( filter, delay );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches sparks +//----------------------------------------------------------------------------- +class CTEMetalSparks : public CBaseTempEntity +{ +DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity ); + +public: + CTEMetalSparks( const char *name ); + virtual ~CTEMetalSparks( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecPos ); + CNetworkVector( m_vecDir ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEMetalSparks::CTEMetalSparks( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecPos.Init(); + m_vecDir.Init(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEMetalSparks::~CTEMetalSparks( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_vecPos = current_origin; + + AngleVectors( current_angles, &m_vecDir.GetForModify() ); + + Vector forward; + + m_vecPos += Vector( 0, 0, 24 ); + + AngleVectors( current_angles, &forward ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + +IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks) + SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD), + SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD), +END_SEND_TABLE() + +// Singleton to fire TEMetalSparks objects +static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// scale - +//----------------------------------------------------------------------------- +void TE_MetalSparks( IRecipientFilter& filter, float delay, + const Vector* pos, const Vector* dir ) +{ + g_TEMetalSparks.m_vecPos = *pos; + g_TEMetalSparks.m_vecDir = *dir; + + Assert( dir->Length() < 1.01 ); // make sure it's a normal + + // Send it over the wire + g_TEMetalSparks.Create( filter, delay ); +} + +class CTEArmorRicochet : public CTEMetalSparks +{ +DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks ); + +public: + CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {} + DECLARE_SERVERCLASS(); +}; + +IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet) +END_SEND_TABLE() + +static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" ); +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// *pos - +// scale - +//----------------------------------------------------------------------------- +void TE_ArmorRicochet( IRecipientFilter& filter, float delay, + const Vector* pos, const Vector* dir ) +{ + g_TEArmorRicochet.m_vecPos = *pos; + g_TEArmorRicochet.m_vecDir = *dir; + + // Send it over the wire + g_TEArmorRicochet.Create( filter, delay ); +} |