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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/te_armorricochet.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/te_armorricochet.cpp')
-rw-r--r--mp/src/game/server/te_armorricochet.cpp284
1 files changed, 142 insertions, 142 deletions
diff --git a/mp/src/game/server/te_armorricochet.cpp b/mp/src/game/server/te_armorricochet.cpp
index afdddc68..e3edc76e 100644
--- a/mp/src/game/server/te_armorricochet.cpp
+++ b/mp/src/game/server/te_armorricochet.cpp
@@ -1,142 +1,142 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "basetempentity.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dispatches sparks
-//-----------------------------------------------------------------------------
-class CTEMetalSparks : public CBaseTempEntity
-{
-DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity );
-
-public:
- CTEMetalSparks( const char *name );
- virtual ~CTEMetalSparks( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles );
-
- DECLARE_SERVERCLASS();
-
-public:
- CNetworkVector( m_vecPos );
- CNetworkVector( m_vecDir );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *name -
-//-----------------------------------------------------------------------------
-CTEMetalSparks::CTEMetalSparks( const char *name ) :
- CBaseTempEntity( name )
-{
- m_vecPos.Init();
- m_vecDir.Init();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CTEMetalSparks::~CTEMetalSparks( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *current_origin -
-// *current_angles -
-//-----------------------------------------------------------------------------
-void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles )
-{
- // Fill in data
- m_vecPos = current_origin;
-
- AngleVectors( current_angles, &m_vecDir.GetForModify() );
-
- Vector forward;
-
- m_vecPos += Vector( 0, 0, 24 );
-
- AngleVectors( current_angles, &forward );
- forward[2] = 0.0;
- VectorNormalize( forward );
-
- VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() );
-
- CBroadcastRecipientFilter filter;
- Create( filter, 0.0 );
-}
-
-IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks)
- SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD),
- SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD),
-END_SEND_TABLE()
-
-// Singleton to fire TEMetalSparks objects
-static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// *origin -
-// *recipient -
-// *pos -
-// scale -
-//-----------------------------------------------------------------------------
-void TE_MetalSparks( IRecipientFilter& filter, float delay,
- const Vector* pos, const Vector* dir )
-{
- g_TEMetalSparks.m_vecPos = *pos;
- g_TEMetalSparks.m_vecDir = *dir;
-
- Assert( dir->Length() < 1.01 ); // make sure it's a normal
-
- // Send it over the wire
- g_TEMetalSparks.Create( filter, delay );
-}
-
-class CTEArmorRicochet : public CTEMetalSparks
-{
-DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks );
-
-public:
- CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {}
- DECLARE_SERVERCLASS();
-};
-
-IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet)
-END_SEND_TABLE()
-
-static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" );
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : msg_dest -
-// delay -
-// *origin -
-// *recipient -
-// *pos -
-// scale -
-//-----------------------------------------------------------------------------
-void TE_ArmorRicochet( IRecipientFilter& filter, float delay,
- const Vector* pos, const Vector* dir )
-{
- g_TEArmorRicochet.m_vecPos = *pos;
- g_TEArmorRicochet.m_vecDir = *dir;
-
- // Send it over the wire
- g_TEArmorRicochet.Create( filter, delay );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "basetempentity.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Dispatches sparks
+//-----------------------------------------------------------------------------
+class CTEMetalSparks : public CBaseTempEntity
+{
+DECLARE_CLASS( CTEMetalSparks, CBaseTempEntity );
+
+public:
+ CTEMetalSparks( const char *name );
+ virtual ~CTEMetalSparks( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles );
+
+ DECLARE_SERVERCLASS();
+
+public:
+ CNetworkVector( m_vecPos );
+ CNetworkVector( m_vecDir );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *name -
+//-----------------------------------------------------------------------------
+CTEMetalSparks::CTEMetalSparks( const char *name ) :
+ CBaseTempEntity( name )
+{
+ m_vecPos.Init();
+ m_vecDir.Init();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CTEMetalSparks::~CTEMetalSparks( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *current_origin -
+// *current_angles -
+//-----------------------------------------------------------------------------
+void CTEMetalSparks::Test( const Vector& current_origin, const QAngle& current_angles )
+{
+ // Fill in data
+ m_vecPos = current_origin;
+
+ AngleVectors( current_angles, &m_vecDir.GetForModify() );
+
+ Vector forward;
+
+ m_vecPos += Vector( 0, 0, 24 );
+
+ AngleVectors( current_angles, &forward );
+ forward[2] = 0.0;
+ VectorNormalize( forward );
+
+ VectorMA( m_vecPos, 100.0, forward, m_vecPos.GetForModify() );
+
+ CBroadcastRecipientFilter filter;
+ Create( filter, 0.0 );
+}
+
+IMPLEMENT_SERVERCLASS_ST_NOBASE( CTEMetalSparks, DT_TEMetalSparks)
+ SendPropVector( SENDINFO(m_vecPos), -1, SPROP_COORD),
+ SendPropVector( SENDINFO(m_vecDir), -1, SPROP_COORD),
+END_SEND_TABLE()
+
+// Singleton to fire TEMetalSparks objects
+static CTEMetalSparks g_TEMetalSparks( "Metal Sparks" );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : msg_dest -
+// delay -
+// *origin -
+// *recipient -
+// *pos -
+// scale -
+//-----------------------------------------------------------------------------
+void TE_MetalSparks( IRecipientFilter& filter, float delay,
+ const Vector* pos, const Vector* dir )
+{
+ g_TEMetalSparks.m_vecPos = *pos;
+ g_TEMetalSparks.m_vecDir = *dir;
+
+ Assert( dir->Length() < 1.01 ); // make sure it's a normal
+
+ // Send it over the wire
+ g_TEMetalSparks.Create( filter, delay );
+}
+
+class CTEArmorRicochet : public CTEMetalSparks
+{
+DECLARE_CLASS( CTEArmorRicochet, CTEMetalSparks );
+
+public:
+ CTEArmorRicochet( const char *name ) : CTEMetalSparks(name) {}
+ DECLARE_SERVERCLASS();
+};
+
+IMPLEMENT_SERVERCLASS_ST( CTEArmorRicochet, DT_TEArmorRicochet)
+END_SEND_TABLE()
+
+static CTEArmorRicochet g_TEArmorRicochet( "Armor Ricochet" );
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : msg_dest -
+// delay -
+// *origin -
+// *recipient -
+// *pos -
+// scale -
+//-----------------------------------------------------------------------------
+void TE_ArmorRicochet( IRecipientFilter& filter, float delay,
+ const Vector* pos, const Vector* dir )
+{
+ g_TEArmorRicochet.m_vecPos = *pos;
+ g_TEArmorRicochet.m_vecDir = *dir;
+
+ // Send it over the wire
+ g_TEArmorRicochet.Create( filter, delay );
+}