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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/spotlightend.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/spotlightend.cpp')
-rw-r--r--mp/src/game/server/spotlightend.cpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/mp/src/game/server/spotlightend.cpp b/mp/src/game/server/spotlightend.cpp
index 97ab53e9..57c08561 100644
--- a/mp/src/game/server/spotlightend.cpp
+++ b/mp/src/game/server/spotlightend.cpp
@@ -1,52 +1,52 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Dynamic light at the end of a spotlight
-//
-// $Workfile: $
-// $Date: $
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "spotlightend.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-LINK_ENTITY_TO_CLASS(spotlight_end, CSpotlightEnd);
-
-IMPLEMENT_SERVERCLASS_ST(CSpotlightEnd, DT_SpotlightEnd)
- SendPropFloat(SENDINFO(m_flLightScale), 0, SPROP_NOSCALE),
- SendPropFloat(SENDINFO(m_Radius), 0, SPROP_NOSCALE),
-// SendPropVector(SENDINFO(m_vSpotlightDir), -1, SPROP_NORMAL),
-// SendPropVector(SENDINFO(m_vSpotlightOrg), -1, SPROP_COORD),
-END_SEND_TABLE()
-
-
-//---------------------------------------------------------
-// Save/Restore
-//---------------------------------------------------------
-BEGIN_DATADESC( CSpotlightEnd )
-
- DEFINE_FIELD( m_flLightScale, FIELD_FLOAT ),
- DEFINE_FIELD( m_Radius, FIELD_FLOAT ),
- DEFINE_FIELD( m_vSpotlightDir, FIELD_VECTOR ),
- DEFINE_FIELD( m_vSpotlightOrg, FIELD_POSITION_VECTOR ),
-
-END_DATADESC()
-
-
-//------------------------------------------------------------------------------
-// Purpose :
-// Input :
-// Output :
-//------------------------------------------------------------------------------
-void CSpotlightEnd::Spawn( void )
-{
- Precache();
- m_flLightScale = 100;
- SetSolid( SOLID_NONE );
- SetMoveType( MOVETYPE_FLY );
- UTIL_SetSize( this, vec3_origin, vec3_origin );
- AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Dynamic light at the end of a spotlight
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "spotlightend.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+LINK_ENTITY_TO_CLASS(spotlight_end, CSpotlightEnd);
+
+IMPLEMENT_SERVERCLASS_ST(CSpotlightEnd, DT_SpotlightEnd)
+ SendPropFloat(SENDINFO(m_flLightScale), 0, SPROP_NOSCALE),
+ SendPropFloat(SENDINFO(m_Radius), 0, SPROP_NOSCALE),
+// SendPropVector(SENDINFO(m_vSpotlightDir), -1, SPROP_NORMAL),
+// SendPropVector(SENDINFO(m_vSpotlightOrg), -1, SPROP_COORD),
+END_SEND_TABLE()
+
+
+//---------------------------------------------------------
+// Save/Restore
+//---------------------------------------------------------
+BEGIN_DATADESC( CSpotlightEnd )
+
+ DEFINE_FIELD( m_flLightScale, FIELD_FLOAT ),
+ DEFINE_FIELD( m_Radius, FIELD_FLOAT ),
+ DEFINE_FIELD( m_vSpotlightDir, FIELD_VECTOR ),
+ DEFINE_FIELD( m_vSpotlightOrg, FIELD_POSITION_VECTOR ),
+
+END_DATADESC()
+
+
+//------------------------------------------------------------------------------
+// Purpose :
+// Input :
+// Output :
+//------------------------------------------------------------------------------
+void CSpotlightEnd::Spawn( void )
+{
+ Precache();
+ m_flLightScale = 100;
+ SetSolid( SOLID_NONE );
+ SetMoveType( MOVETYPE_FLY );
+ UTIL_SetSize( this, vec3_origin, vec3_origin );
+ AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
+}