diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/sdk/sdk_eventlog.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/sdk/sdk_eventlog.cpp')
| -rw-r--r-- | mp/src/game/server/sdk/sdk_eventlog.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/mp/src/game/server/sdk/sdk_eventlog.cpp b/mp/src/game/server/sdk/sdk_eventlog.cpp index 5b7edcd4..f5ce85f2 100644 --- a/mp/src/game/server/sdk/sdk_eventlog.cpp +++ b/mp/src/game/server/sdk/sdk_eventlog.cpp @@ -1,55 +1,55 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-#include "../EventLog.h"
-#include "KeyValues.h"
-
-class CSDKEventLog : public CEventLog
-{
-private:
- typedef CEventLog BaseClass;
-
-public:
- virtual ~CSDKEventLog() {};
-
-public:
- bool PrintEvent( IGameEvent * event ) // override virtual function
- {
- if ( BaseClass::PrintEvent( event ) )
- {
- return true;
- }
-
- if ( Q_strcmp(event->GetName(), "sdk_") == 0 )
- {
- return PrintSDKEvent( event );
- }
-
- return false;
- }
-
-protected:
-
- bool PrintSDKEvent( IGameEvent * event ) // print Mod specific logs
- {
- //const char * name = event->GetName() + Q_strlen("sdk_"); // remove prefix
- return false;
- }
-
-};
-
-CSDKEventLog g_SDKEventLog;
-
-//-----------------------------------------------------------------------------
-// Singleton access
-//-----------------------------------------------------------------------------
-IGameSystem* GameLogSystem()
-{
- return &g_SDKEventLog;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "../EventLog.h" +#include "KeyValues.h" + +class CSDKEventLog : public CEventLog +{ +private: + typedef CEventLog BaseClass; + +public: + virtual ~CSDKEventLog() {}; + +public: + bool PrintEvent( IGameEvent * event ) // override virtual function + { + if ( BaseClass::PrintEvent( event ) ) + { + return true; + } + + if ( Q_strcmp(event->GetName(), "sdk_") == 0 ) + { + return PrintSDKEvent( event ); + } + + return false; + } + +protected: + + bool PrintSDKEvent( IGameEvent * event ) // print Mod specific logs + { + //const char * name = event->GetName() + Q_strlen("sdk_"); // remove prefix + return false; + } + +}; + +CSDKEventLog g_SDKEventLog; + +//----------------------------------------------------------------------------- +// Singleton access +//----------------------------------------------------------------------------- +IGameSystem* GameLogSystem() +{ + return &g_SDKEventLog; +} + |