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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/particle_system.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/particle_system.cpp')
| -rw-r--r-- | mp/src/game/server/particle_system.cpp | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/mp/src/game/server/particle_system.cpp b/mp/src/game/server/particle_system.cpp new file mode 100644 index 00000000..b1f9b83a --- /dev/null +++ b/mp/src/game/server/particle_system.cpp @@ -0,0 +1,253 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: An entity that spawns and controls a particle system
+//
+//=============================================================================
+
+#include "cbase.h"
+#include "particles/particles.h"
+#include "networkstringtable_gamedll.h"
+#include "particle_system.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+extern void SendProxy_Origin( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID );
+extern void SendProxy_Angles( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID );
+
+// Stripped down CBaseEntity send table
+IMPLEMENT_SERVERCLASS_ST_NOBASE(CParticleSystem, DT_ParticleSystem)
+ SendPropVector (SENDINFO(m_vecOrigin), -1, SPROP_COORD|SPROP_CHANGES_OFTEN, 0.0f, HIGH_DEFAULT, SendProxy_Origin ),
+ SendPropEHandle (SENDINFO(m_hOwnerEntity)),
+ SendPropEHandle (SENDINFO_NAME(m_hMoveParent, moveparent)),
+ SendPropInt (SENDINFO(m_iParentAttachment), NUM_PARENTATTACHMENT_BITS, SPROP_UNSIGNED),
+ SendPropQAngles (SENDINFO(m_angRotation), 13, SPROP_CHANGES_OFTEN, SendProxy_Angles ),
+
+ SendPropInt( SENDINFO(m_iEffectIndex), MAX_PARTICLESYSTEMS_STRING_BITS, SPROP_UNSIGNED ),
+ SendPropBool( SENDINFO(m_bActive) ),
+ SendPropFloat( SENDINFO(m_flStartTime) ),
+
+ SendPropArray3( SENDINFO_ARRAY3(m_hControlPointEnts), SendPropEHandle( SENDINFO_ARRAY(m_hControlPointEnts) ) ),
+ SendPropArray3( SENDINFO_ARRAY3(m_iControlPointParents), SendPropInt( SENDINFO_ARRAY(m_iControlPointParents), 3, SPROP_UNSIGNED ) ),
+ SendPropBool( SENDINFO(m_bWeatherEffect) ),
+END_SEND_TABLE()
+
+BEGIN_DATADESC( CParticleSystem )
+ DEFINE_KEYFIELD( m_bStartActive, FIELD_BOOLEAN, "start_active" ),
+ DEFINE_KEYFIELD( m_bWeatherEffect, FIELD_BOOLEAN, "flag_as_weather" ),
+ DEFINE_FIELD( m_bActive, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_flStartTime, FIELD_TIME ),
+ DEFINE_KEYFIELD( m_iszEffectName, FIELD_STRING, "effect_name" ),
+ //DEFINE_FIELD( m_iEffectIndex, FIELD_INTEGER ), // Don't save. Refind after loading.
+
+ DEFINE_KEYFIELD( m_iszControlPointNames[0], FIELD_STRING, "cpoint1" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[1], FIELD_STRING, "cpoint2" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[2], FIELD_STRING, "cpoint3" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[3], FIELD_STRING, "cpoint4" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[4], FIELD_STRING, "cpoint5" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[5], FIELD_STRING, "cpoint6" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[6], FIELD_STRING, "cpoint7" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[7], FIELD_STRING, "cpoint8" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[8], FIELD_STRING, "cpoint9" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[9], FIELD_STRING, "cpoint10" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[10], FIELD_STRING, "cpoint11" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[11], FIELD_STRING, "cpoint12" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[12], FIELD_STRING, "cpoint13" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[13], FIELD_STRING, "cpoint14" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[14], FIELD_STRING, "cpoint15" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[15], FIELD_STRING, "cpoint16" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[16], FIELD_STRING, "cpoint17" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[17], FIELD_STRING, "cpoint18" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[18], FIELD_STRING, "cpoint19" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[19], FIELD_STRING, "cpoint20" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[20], FIELD_STRING, "cpoint21" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[21], FIELD_STRING, "cpoint22" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[22], FIELD_STRING, "cpoint23" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[23], FIELD_STRING, "cpoint24" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[24], FIELD_STRING, "cpoint25" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[25], FIELD_STRING, "cpoint26" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[26], FIELD_STRING, "cpoint27" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[27], FIELD_STRING, "cpoint28" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[28], FIELD_STRING, "cpoint29" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[29], FIELD_STRING, "cpoint30" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[30], FIELD_STRING, "cpoint31" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[31], FIELD_STRING, "cpoint32" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[32], FIELD_STRING, "cpoint33" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[33], FIELD_STRING, "cpoint34" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[34], FIELD_STRING, "cpoint35" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[35], FIELD_STRING, "cpoint36" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[36], FIELD_STRING, "cpoint37" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[37], FIELD_STRING, "cpoint38" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[38], FIELD_STRING, "cpoint39" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[39], FIELD_STRING, "cpoint40" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[40], FIELD_STRING, "cpoint41" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[41], FIELD_STRING, "cpoint42" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[42], FIELD_STRING, "cpoint43" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[43], FIELD_STRING, "cpoint44" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[44], FIELD_STRING, "cpoint45" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[45], FIELD_STRING, "cpoint46" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[46], FIELD_STRING, "cpoint47" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[47], FIELD_STRING, "cpoint48" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[48], FIELD_STRING, "cpoint49" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[49], FIELD_STRING, "cpoint50" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[50], FIELD_STRING, "cpoint51" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[51], FIELD_STRING, "cpoint52" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[52], FIELD_STRING, "cpoint53" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[53], FIELD_STRING, "cpoint54" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[54], FIELD_STRING, "cpoint55" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[55], FIELD_STRING, "cpoint56" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[56], FIELD_STRING, "cpoint57" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[57], FIELD_STRING, "cpoint58" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[58], FIELD_STRING, "cpoint59" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[59], FIELD_STRING, "cpoint60" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[60], FIELD_STRING, "cpoint61" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[61], FIELD_STRING, "cpoint62" ),
+ DEFINE_KEYFIELD( m_iszControlPointNames[62], FIELD_STRING, "cpoint63" ),
+
+ DEFINE_KEYFIELD( m_iControlPointParents[0], FIELD_CHARACTER, "cpoint1_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[1], FIELD_CHARACTER, "cpoint2_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[2], FIELD_CHARACTER, "cpoint3_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[3], FIELD_CHARACTER, "cpoint4_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[4], FIELD_CHARACTER, "cpoint5_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[5], FIELD_CHARACTER, "cpoint6_parent" ),
+ DEFINE_KEYFIELD( m_iControlPointParents[6], FIELD_CHARACTER, "cpoint7_parent" ),
+
+ DEFINE_AUTO_ARRAY( m_hControlPointEnts, FIELD_EHANDLE ),
+
+ DEFINE_INPUTFUNC( FIELD_VOID, "Start", InputStart ),
+ DEFINE_INPUTFUNC( FIELD_VOID, "Stop", InputStop ),
+
+ DEFINE_THINKFUNC( StartParticleSystemThink ),
+
+END_DATADESC()
+
+LINK_ENTITY_TO_CLASS( info_particle_system, CParticleSystem );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CParticleSystem::CParticleSystem()
+{
+ m_bWeatherEffect = false;
+}
+
+//-----------------------------------------------------------------------------
+// Precache
+//-----------------------------------------------------------------------------
+void CParticleSystem::Precache( void )
+{
+ const char *pParticleSystemName = STRING( m_iszEffectName );
+ if ( pParticleSystemName == NULL || pParticleSystemName[0] == '\0' )
+ {
+ Warning( "info_particle_system (%s) has no particle system name specified!\n", GetEntityName().ToCStr() );
+ }
+
+ PrecacheParticleSystem( pParticleSystemName );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::Spawn( void )
+{
+ BaseClass::Spawn();
+
+ Precache();
+ m_iEffectIndex = -1;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::Activate( void )
+{
+ BaseClass::Activate();
+
+ // Find our particle effect index
+ m_iEffectIndex = GetParticleSystemIndex( STRING(m_iszEffectName) );
+
+ if ( m_bStartActive )
+ {
+ m_bStartActive = false;
+ StartParticleSystem();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::StartParticleSystemThink( void )
+{
+ StartParticleSystem();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Always transmitted to clients
+//-----------------------------------------------------------------------------
+int CParticleSystem::UpdateTransmitState()
+{
+ return SetTransmitState( FL_EDICT_ALWAYS );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::StartParticleSystem( void )
+{
+ if ( m_bActive == false )
+ {
+ m_flStartTime = gpGlobals->curtime;
+ m_bActive = true;
+
+ // Setup our control points at this time (in case our targets weren't around at spawn time)
+ ReadControlPointEnts();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::StopParticleSystem( void )
+{
+ m_bActive = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::InputStart( inputdata_t &inputdata )
+{
+ StartParticleSystem();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CParticleSystem::InputStop( inputdata_t &inputdata )
+{
+ StopParticleSystem();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Find each entity referred to by m_iszControlPointNames and
+// resolve it into the corresponding slot in m_hControlPointEnts
+//-----------------------------------------------------------------------------
+void CParticleSystem::ReadControlPointEnts( void )
+{
+ for ( int i = 0 ; i < kMAXCONTROLPOINTS; ++i )
+ {
+ if ( m_iszControlPointNames[i] == NULL_STRING )
+ continue;
+
+ CBaseEntity *pPointEnt = gEntList.FindEntityGeneric( NULL, STRING( m_iszControlPointNames[i] ), this );
+ Assert( pPointEnt != NULL );
+ if ( pPointEnt == NULL )
+ {
+ Warning("Particle system %s could not find control point entity (%s)\n", GetEntityName().ToCStr(), m_iszControlPointNames[i].ToCStr() );
+ continue;
+ }
+
+ m_hControlPointEnts.Set( i, pPointEnt );
+ }
+}
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