diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/particle_light.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/particle_light.cpp')
| -rw-r--r-- | mp/src/game/server/particle_light.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/mp/src/game/server/particle_light.cpp b/mp/src/game/server/particle_light.cpp index aa815bf4..1430d2d2 100644 --- a/mp/src/game/server/particle_light.cpp +++ b/mp/src/game/server/particle_light.cpp @@ -1,41 +1,41 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "particle_light.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-LINK_ENTITY_TO_CLASS( env_particlelight, CParticleLight );
-
-
-//Save/restore
-BEGIN_DATADESC( CParticleLight )
-
- //Keyvalue fields
- DEFINE_KEYFIELD( m_flIntensity, FIELD_FLOAT, "Intensity" ),
- DEFINE_KEYFIELD( m_vColor, FIELD_VECTOR, "Color" ),
- DEFINE_KEYFIELD( m_PSName, FIELD_STRING, "PSName" ),
- DEFINE_KEYFIELD( m_bDirectional, FIELD_BOOLEAN, "Directional" )
-
-END_DATADESC()
-
-
-
-//-----------------------------------------------------------------------------
-// Purpose: Called before spawning, after key values have been set.
-//-----------------------------------------------------------------------------
-CParticleLight::CParticleLight()
-{
- m_flIntensity = 5000;
- m_vColor.Init( 1, 0, 0 );
- m_PSName = NULL_STRING;
- m_bDirectional = false;
-}
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "particle_light.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +LINK_ENTITY_TO_CLASS( env_particlelight, CParticleLight ); + + +//Save/restore +BEGIN_DATADESC( CParticleLight ) + + //Keyvalue fields + DEFINE_KEYFIELD( m_flIntensity, FIELD_FLOAT, "Intensity" ), + DEFINE_KEYFIELD( m_vColor, FIELD_VECTOR, "Color" ), + DEFINE_KEYFIELD( m_PSName, FIELD_STRING, "PSName" ), + DEFINE_KEYFIELD( m_bDirectional, FIELD_BOOLEAN, "Directional" ) + +END_DATADESC() + + + +//----------------------------------------------------------------------------- +// Purpose: Called before spawning, after key values have been set. +//----------------------------------------------------------------------------- +CParticleLight::CParticleLight() +{ + m_flIntensity = 5000; + m_vColor.Init( 1, 0, 0 ); + m_PSName = NULL_STRING; + m_bDirectional = false; +} + + |