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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/modelentities.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef MODELENTITIES_H
+#define MODELENTITIES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//!! replace this with generic start enabled/disabled
+#define SF_WALL_START_OFF 0x0001
+#define SF_IGNORE_PLAYERUSE 0x0002
+
+//-----------------------------------------------------------------------------
+// Purpose: basic solid geometry
+// enabled state: brush is visible
+// disabled staute: brush not visible
+//-----------------------------------------------------------------------------
+class CFuncBrush : public CBaseEntity
+{
+public:
+ DECLARE_CLASS( CFuncBrush, CBaseEntity );
+
+ virtual void Spawn( void );
+ bool CreateVPhysics( void );
+
+ virtual int ObjectCaps( void ) { return HasSpawnFlags(SF_IGNORE_PLAYERUSE) ? BaseClass::ObjectCaps() : BaseClass::ObjectCaps() | FCAP_IMPULSE_USE; }
+
+ virtual int DrawDebugTextOverlays( void );
+
+ void TurnOff( void );
+ void TurnOn( void );
+
+ // Input handlers
+ void InputTurnOff( inputdata_t &inputdata );
+ void InputTurnOn( inputdata_t &inputdata );
+ void InputToggle( inputdata_t &inputdata );
+ void InputSetExcluded( inputdata_t &inputdata );
+ void InputSetInvert( inputdata_t &inputdata );
+
+ enum BrushSolidities_e {
+ BRUSHSOLID_TOGGLE = 0,
+ BRUSHSOLID_NEVER = 1,
+ BRUSHSOLID_ALWAYS = 2,
+ };
+
+ BrushSolidities_e m_iSolidity;
+ int m_iDisabled;
+ bool m_bSolidBsp;
+ string_t m_iszExcludedClass;
+ bool m_bInvertExclusion;
+
+ DECLARE_DATADESC();
+
+ virtual bool IsOn( void );
+};
+
+
+#endif // MODELENTITIES_H