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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/iscorer.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Interface that entities can use to redirect scoring to other entities.
+// i.e. A rocket redirects scoring to the player that fired it.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ISCORER_H
+#define ISCORER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//-----------------------------------------------------------------------------
+// Purpose: Interface that entities can use to redirect scoring to other entities.
+// i.e. A rocket redirects scoring to the player that fired it.
+//-----------------------------------------------------------------------------
+abstract_class IScorer
+{
+public:
+ // Return the entity that should receive the score
+ virtual CBasePlayer *GetScorer( void ) = 0;
+ // Return the entity that should get assistance credit
+ virtual CBasePlayer *GetAssistant( void ) = 0;
+};
+
+
+#endif // ISCORER_H