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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/info_overlay_accessor.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/info_overlay_accessor.cpp')
-rw-r--r--mp/src/game/server/info_overlay_accessor.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/mp/src/game/server/info_overlay_accessor.cpp b/mp/src/game/server/info_overlay_accessor.cpp
index d71e1197..ad81f91a 100644
--- a/mp/src/game/server/info_overlay_accessor.cpp
+++ b/mp/src/game/server/info_overlay_accessor.cpp
@@ -1,50 +1,50 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// -------------------------------------------------------------------------------- //
-// An entity used to access overlays (and change their texture)
-// -------------------------------------------------------------------------------- //
-
-class CInfoOverlayAccessor : public CPointEntity
-{
-public:
-
- DECLARE_CLASS( CInfoOverlayAccessor, CPointEntity );
-
- int UpdateTransmitState();
-
- DECLARE_SERVERCLASS();
- DECLARE_DATADESC();
-
-private:
-
- CNetworkVar( int, m_iOverlayID );
-};
-
-
-// This table encodes the CBaseEntity data.
-IMPLEMENT_SERVERCLASS_ST_NOBASE(CInfoOverlayAccessor, DT_InfoOverlayAccessor)
- SendPropInt ( SENDINFO(m_iTextureFrameIndex), 8, SPROP_UNSIGNED ),
- SendPropInt ( SENDINFO(m_iOverlayID), 32, SPROP_UNSIGNED ),
-END_SEND_TABLE()
-
-LINK_ENTITY_TO_CLASS( info_overlay_accessor, CInfoOverlayAccessor );
-
-BEGIN_DATADESC( CInfoOverlayAccessor )
- DEFINE_KEYFIELD( m_iOverlayID, FIELD_INTEGER, "OverlayID" ),
-END_DATADESC()
-
-
-int CInfoOverlayAccessor::UpdateTransmitState()
-{
- return SetTransmitState( FL_EDICT_ALWAYS );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// -------------------------------------------------------------------------------- //
+// An entity used to access overlays (and change their texture)
+// -------------------------------------------------------------------------------- //
+
+class CInfoOverlayAccessor : public CPointEntity
+{
+public:
+
+ DECLARE_CLASS( CInfoOverlayAccessor, CPointEntity );
+
+ int UpdateTransmitState();
+
+ DECLARE_SERVERCLASS();
+ DECLARE_DATADESC();
+
+private:
+
+ CNetworkVar( int, m_iOverlayID );
+};
+
+
+// This table encodes the CBaseEntity data.
+IMPLEMENT_SERVERCLASS_ST_NOBASE(CInfoOverlayAccessor, DT_InfoOverlayAccessor)
+ SendPropInt ( SENDINFO(m_iTextureFrameIndex), 8, SPROP_UNSIGNED ),
+ SendPropInt ( SENDINFO(m_iOverlayID), 32, SPROP_UNSIGNED ),
+END_SEND_TABLE()
+
+LINK_ENTITY_TO_CLASS( info_overlay_accessor, CInfoOverlayAccessor );
+
+BEGIN_DATADESC( CInfoOverlayAccessor )
+ DEFINE_KEYFIELD( m_iOverlayID, FIELD_INTEGER, "OverlayID" ),
+END_DATADESC()
+
+
+int CInfoOverlayAccessor::UpdateTransmitState()
+{
+ return SetTransmitState( FL_EDICT_ALWAYS );
+}