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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/server/hl2/npc_metropolice.cpp
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/server/hl2/npc_metropolice.cpp')
-rw-r--r--mp/src/game/server/hl2/npc_metropolice.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/server/hl2/npc_metropolice.cpp b/mp/src/game/server/hl2/npc_metropolice.cpp
index 01d66258..833318d4 100644
--- a/mp/src/game/server/hl2/npc_metropolice.cpp
+++ b/mp/src/game/server/hl2/npc_metropolice.cpp
@@ -1675,7 +1675,7 @@ float CNPC_MetroPolice::AimBurstAtReactionTime( float flReactionTime, float flDi
#define AIM_AT_SHOT_SPEED_COUNT 6
#define AIM_AT_SHOT_DIST_COUNT 6
-static int s_pShotCountFraction[AIM_AT_TIME_DIST_COUNT][AIM_AT_TIME_SPEED_COUNT] =
+static float s_pShotCountFraction[AIM_AT_TIME_DIST_COUNT][AIM_AT_TIME_SPEED_COUNT] =
{
{ 3.0f, 3.0f, 2.5f, 1.5f, 1.0f, 0.0f },
{ 3.0f, 3.0f, 2.5f, 1.25f, 0.5f, 0.0f },