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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/hl2/antlion_dust.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/hl2/antlion_dust.cpp')
-rw-r--r--mp/src/game/server/hl2/antlion_dust.cpp88
1 files changed, 44 insertions, 44 deletions
diff --git a/mp/src/game/server/hl2/antlion_dust.cpp b/mp/src/game/server/hl2/antlion_dust.cpp
index 923dc425..a68579dc 100644
--- a/mp/src/game/server/hl2/antlion_dust.cpp
+++ b/mp/src/game/server/hl2/antlion_dust.cpp
@@ -1,44 +1,44 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-#include "antlion_dust.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-IMPLEMENT_SERVERCLASS_ST( CTEAntlionDust, DT_TEAntlionDust )
- SendPropVector( SENDINFO( m_vecOrigin ) ),
- SendPropVector( SENDINFO( m_vecAngles ) ),
- SendPropBool( SENDINFO( m_bBlockedSpawner ) ),
-END_SEND_TABLE()
-
-CTEAntlionDust::CTEAntlionDust( const char *name ) : BaseClass( name )
-{
-}
-
-CTEAntlionDust::~CTEAntlionDust( void )
-{
-}
-
-static CTEAntlionDust g_TEAntlionDust( "AntlionDust" );
-
-//-----------------------------------------------------------------------------
-// Purpose: Creates antlion dust effect
-// Input : &origin - position
-// &angles - angles
-//-----------------------------------------------------------------------------
-void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner )
-{
- g_TEAntlionDust.m_vecOrigin = origin;
- g_TEAntlionDust.m_vecAngles = angles;
- g_TEAntlionDust.m_bBlockedSpawner = bBlockedSpawner;
-
- //Send it
- CPVSFilter filter( origin );
- g_TEAntlionDust.Create( filter, 0.0f );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+#include "antlion_dust.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+IMPLEMENT_SERVERCLASS_ST( CTEAntlionDust, DT_TEAntlionDust )
+ SendPropVector( SENDINFO( m_vecOrigin ) ),
+ SendPropVector( SENDINFO( m_vecAngles ) ),
+ SendPropBool( SENDINFO( m_bBlockedSpawner ) ),
+END_SEND_TABLE()
+
+CTEAntlionDust::CTEAntlionDust( const char *name ) : BaseClass( name )
+{
+}
+
+CTEAntlionDust::~CTEAntlionDust( void )
+{
+}
+
+static CTEAntlionDust g_TEAntlionDust( "AntlionDust" );
+
+//-----------------------------------------------------------------------------
+// Purpose: Creates antlion dust effect
+// Input : &origin - position
+// &angles - angles
+//-----------------------------------------------------------------------------
+void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner )
+{
+ g_TEAntlionDust.m_vecOrigin = origin;
+ g_TEAntlionDust.m_vecAngles = angles;
+ g_TEAntlionDust.m_bBlockedSpawner = bBlockedSpawner;
+
+ //Send it
+ CPVSFilter filter( origin );
+ g_TEAntlionDust.Create( filter, 0.0f );
+}