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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/hierarchy.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/hierarchy.h')
-rw-r--r--mp/src/game/server/hierarchy.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/mp/src/game/server/hierarchy.h b/mp/src/game/server/hierarchy.h
index b89922be..874f5ada 100644
--- a/mp/src/game/server/hierarchy.h
+++ b/mp/src/game/server/hierarchy.h
@@ -1,26 +1,26 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Contains the set of functions for manipulating entity hierarchies.
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef HIERARCHY_H
-#define HIERARCHY_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "utlvector.h"
-
-class CBaseEntity;
-
-void UnlinkFromParent( CBaseEntity *pRemove );
-void TransferChildren( CBaseEntity *pOldParent, CBaseEntity *pNewParent );
-void LinkChild( CBaseEntity *pParent, CBaseEntity *pChild );
-void UnlinkAllChildren( CBaseEntity *pParent );
-int GetAllChildren( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
-bool EntityIsParentOf( CBaseEntity *pParent, CBaseEntity *pEntity );
-int GetAllInHierarchy( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
-
-#endif // HIERARCHY_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Contains the set of functions for manipulating entity hierarchies.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef HIERARCHY_H
+#define HIERARCHY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "utlvector.h"
+
+class CBaseEntity;
+
+void UnlinkFromParent( CBaseEntity *pRemove );
+void TransferChildren( CBaseEntity *pOldParent, CBaseEntity *pNewParent );
+void LinkChild( CBaseEntity *pParent, CBaseEntity *pChild );
+void UnlinkAllChildren( CBaseEntity *pParent );
+int GetAllChildren( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
+bool EntityIsParentOf( CBaseEntity *pParent, CBaseEntity *pEntity );
+int GetAllInHierarchy( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
+
+#endif // HIERARCHY_H