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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/hierarchy.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/hierarchy.h')
| -rw-r--r-- | mp/src/game/server/hierarchy.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/mp/src/game/server/hierarchy.h b/mp/src/game/server/hierarchy.h index b89922be..874f5ada 100644 --- a/mp/src/game/server/hierarchy.h +++ b/mp/src/game/server/hierarchy.h @@ -1,26 +1,26 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Contains the set of functions for manipulating entity hierarchies.
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef HIERARCHY_H
-#define HIERARCHY_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "utlvector.h"
-
-class CBaseEntity;
-
-void UnlinkFromParent( CBaseEntity *pRemove );
-void TransferChildren( CBaseEntity *pOldParent, CBaseEntity *pNewParent );
-void LinkChild( CBaseEntity *pParent, CBaseEntity *pChild );
-void UnlinkAllChildren( CBaseEntity *pParent );
-int GetAllChildren( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
-bool EntityIsParentOf( CBaseEntity *pParent, CBaseEntity *pEntity );
-int GetAllInHierarchy( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list );
-
-#endif // HIERARCHY_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Contains the set of functions for manipulating entity hierarchies. +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef HIERARCHY_H +#define HIERARCHY_H +#ifdef _WIN32 +#pragma once +#endif + +#include "utlvector.h" + +class CBaseEntity; + +void UnlinkFromParent( CBaseEntity *pRemove ); +void TransferChildren( CBaseEntity *pOldParent, CBaseEntity *pNewParent ); +void LinkChild( CBaseEntity *pParent, CBaseEntity *pChild ); +void UnlinkAllChildren( CBaseEntity *pParent ); +int GetAllChildren( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list ); +bool EntityIsParentOf( CBaseEntity *pParent, CBaseEntity *pEntity ); +int GetAllInHierarchy( CBaseEntity *pParent, CUtlVector<CBaseEntity *> &list ); + +#endif // HIERARCHY_H |