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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/h_export.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/h_export.cpp')
-rw-r--r--mp/src/game/server/h_export.cpp96
1 files changed, 48 insertions, 48 deletions
diff --git a/mp/src/game/server/h_export.cpp b/mp/src/game/server/h_export.cpp
index f4c24d05..fbd7c508 100644
--- a/mp/src/game/server/h_export.cpp
+++ b/mp/src/game/server/h_export.cpp
@@ -1,48 +1,48 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-/*
-
-===== h_export.cpp ========================================================
-
- Entity classes exported by Halflife.
-
-*/
-
-#if defined(_WIN32) && !defined(_XBOX)
-
-#include "winlite.h"
-#include "datamap.h"
-#include "tier0/dbg.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-HMODULE win32DLLHandle;
-
-// Required DLL entry point
-BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
-{
- // ensure data sizes are stable
- if ( sizeof(inputfunc_t) != sizeof(int) )
- {
- Assert( sizeof(inputfunc_t) == sizeof(int) );
- return FALSE;
- }
-
- if ( fdwReason == DLL_PROCESS_ATTACH )
- {
- win32DLLHandle = hinstDLL;
- }
- else if ( fdwReason == DLL_PROCESS_DETACH )
- {
- }
- return TRUE;
-}
-
-#endif
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+/*
+
+===== h_export.cpp ========================================================
+
+ Entity classes exported by Halflife.
+
+*/
+
+#if defined(_WIN32) && !defined(_XBOX)
+
+#include "winlite.h"
+#include "datamap.h"
+#include "tier0/dbg.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+HMODULE win32DLLHandle;
+
+// Required DLL entry point
+BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
+{
+ // ensure data sizes are stable
+ if ( sizeof(inputfunc_t) != sizeof(int) )
+ {
+ Assert( sizeof(inputfunc_t) == sizeof(int) );
+ return FALSE;
+ }
+
+ if ( fdwReason == DLL_PROCESS_ATTACH )
+ {
+ win32DLLHandle = hinstDLL;
+ }
+ else if ( fdwReason == DLL_PROCESS_DETACH )
+ {
+ }
+ return TRUE;
+}
+
+#endif
+