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| author | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
|---|---|---|
| committer | Michael Sartain <[email protected]> | 2014-10-02 08:25:55 -0700 |
| commit | 55ed12f8d1eb6887d348be03aee5573d44177ffb (patch) | |
| tree | 3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/server/globalstate.cpp | |
| parent | * Added support for Visual C++ 2013 Express to VPC (diff) | |
| download | source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip | |
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/server/globalstate.cpp')
| -rw-r--r-- | mp/src/game/server/globalstate.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/mp/src/game/server/globalstate.cpp b/mp/src/game/server/globalstate.cpp index 7d50d5ce..d8da390c 100644 --- a/mp/src/game/server/globalstate.cpp +++ b/mp/src/game/server/globalstate.cpp @@ -131,6 +131,7 @@ public: entity.name = m_nameList.AddString( pGlobalname ); entity.levelName = m_nameList.AddString( pMapName ); entity.state = state; + entity.counter = 0; int index = GetIndex( m_nameList.String( entity.name ) ); if ( index >= 0 ) |