diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/func_ladder_endpoint.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/func_ladder_endpoint.cpp')
| -rw-r--r-- | mp/src/game/server/func_ladder_endpoint.cpp | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/mp/src/game/server/func_ladder_endpoint.cpp b/mp/src/game/server/func_ladder_endpoint.cpp index 1f2aff8d..73d29c52 100644 --- a/mp/src/game/server/func_ladder_endpoint.cpp +++ b/mp/src/game/server/func_ladder_endpoint.cpp @@ -1,68 +1,68 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-#include "cbase.h"
-#include "func_ladder.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: A transient entity used to construct a true CFuncLadder
-// FIXME: THIS ENTITY IS OBSOLETE NOW, SHOULD BE REMOVED FROM HERE AND .FGD AT SOME POINT!!!
-//-----------------------------------------------------------------------------
-class CFuncLadderEndPoint : public CBaseEntity
-{
-public:
- DECLARE_CLASS( CFuncLadderEndPoint, CBaseEntity );
-
- virtual void Activate();
-
-private:
- bool Validate();
-};
-
-LINK_ENTITY_TO_CLASS( func_ladderendpoint, CFuncLadderEndPoint );
-
-void CFuncLadderEndPoint::Activate()
-{
- BaseClass::Activate();
-
- if ( IsMarkedForDeletion() )
- return;
-
- Validate();
-}
-
-bool CFuncLadderEndPoint::Validate()
-{
- // Find the the other end
- Vector startPos = GetAbsOrigin();
-
- CFuncLadderEndPoint *other = dynamic_cast< CFuncLadderEndPoint * >( GetNextTarget() );
- if ( !other )
- {
- DevMsg( 1, "func_ladderendpoint(%s) without matching target\n", GetEntityName().ToCStr() );
- return false;
- }
-
- Vector endPos = other->GetAbsOrigin();
-
- CFuncLadder *ladder = ( CFuncLadder * )CreateEntityByName( "func_useableladder" );
- if ( ladder )
- {
- ladder->SetEndPoints( startPos, endPos );
- ladder->SetAbsOrigin( GetAbsOrigin() );
- ladder->SetParent( GetParent() );
- ladder->SetName( GetEntityName() );
- ladder->Spawn();
- }
-
- // Delete both endpoints
- UTIL_Remove( other );
- UTIL_Remove( this );
-
- return true;
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// +#include "cbase.h" +#include "func_ladder.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: A transient entity used to construct a true CFuncLadder +// FIXME: THIS ENTITY IS OBSOLETE NOW, SHOULD BE REMOVED FROM HERE AND .FGD AT SOME POINT!!! +//----------------------------------------------------------------------------- +class CFuncLadderEndPoint : public CBaseEntity +{ +public: + DECLARE_CLASS( CFuncLadderEndPoint, CBaseEntity ); + + virtual void Activate(); + +private: + bool Validate(); +}; + +LINK_ENTITY_TO_CLASS( func_ladderendpoint, CFuncLadderEndPoint ); + +void CFuncLadderEndPoint::Activate() +{ + BaseClass::Activate(); + + if ( IsMarkedForDeletion() ) + return; + + Validate(); +} + +bool CFuncLadderEndPoint::Validate() +{ + // Find the the other end + Vector startPos = GetAbsOrigin(); + + CFuncLadderEndPoint *other = dynamic_cast< CFuncLadderEndPoint * >( GetNextTarget() ); + if ( !other ) + { + DevMsg( 1, "func_ladderendpoint(%s) without matching target\n", GetEntityName().ToCStr() ); + return false; + } + + Vector endPos = other->GetAbsOrigin(); + + CFuncLadder *ladder = ( CFuncLadder * )CreateEntityByName( "func_useableladder" ); + if ( ladder ) + { + ladder->SetEndPoints( startPos, endPos ); + ladder->SetAbsOrigin( GetAbsOrigin() ); + ladder->SetParent( GetParent() ); + ladder->SetName( GetEntityName() ); + ladder->Spawn(); + } + + // Delete both endpoints + UTIL_Remove( other ); + UTIL_Remove( this ); + + return true; +} |