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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/episodic/weapon_striderbuster.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/episodic/weapon_striderbuster.h')
| -rw-r--r-- | mp/src/game/server/episodic/weapon_striderbuster.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/mp/src/game/server/episodic/weapon_striderbuster.h b/mp/src/game/server/episodic/weapon_striderbuster.h index 7859b728..fe670347 100644 --- a/mp/src/game/server/episodic/weapon_striderbuster.h +++ b/mp/src/game/server/episodic/weapon_striderbuster.h @@ -1,20 +1,20 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Helper functions for the striderbuster weapon.
-//
-//=============================================================================
-
-#ifndef WEAPON_STRIDERBUSTER_H
-#define WEAPON_STRIDERBUSTER_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-bool StriderBuster_IsAttachedStriderBuster( CBaseEntity *pEntity, CBaseEntity *pAttachedTo = NULL );
-void StriderBuster_OnAddToCargoHold( CBaseEntity *pEntity );
-bool StriderBuster_OnFlechetteAttach( CBaseEntity *pEntity, Vector &vecForceDir );
-int StriderBuster_NumFlechettesAttached( CBaseEntity *pEntity );
-float StriderBuster_GetPickupTime( CBaseEntity *pEntity );
-bool StriderBuster_WasKnockedOffStrider( CBaseEntity *pEntity );
-
-#endif // WEAPON_STRIDERBUSTER_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Helper functions for the striderbuster weapon. +// +//============================================================================= + +#ifndef WEAPON_STRIDERBUSTER_H +#define WEAPON_STRIDERBUSTER_H +#ifdef _WIN32 +#pragma once +#endif + +bool StriderBuster_IsAttachedStriderBuster( CBaseEntity *pEntity, CBaseEntity *pAttachedTo = NULL ); +void StriderBuster_OnAddToCargoHold( CBaseEntity *pEntity ); +bool StriderBuster_OnFlechetteAttach( CBaseEntity *pEntity, Vector &vecForceDir ); +int StriderBuster_NumFlechettesAttached( CBaseEntity *pEntity ); +float StriderBuster_GetPickupTime( CBaseEntity *pEntity ); +bool StriderBuster_WasKnockedOffStrider( CBaseEntity *pEntity ); + +#endif // WEAPON_STRIDERBUSTER_H |