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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/entityblocker.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/entityblocker.cpp')
| -rw-r--r-- | mp/src/game/server/entityblocker.cpp | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/mp/src/game/server/entityblocker.cpp b/mp/src/game/server/entityblocker.cpp index 7380a2e0..cc6edbf5 100644 --- a/mp/src/game/server/entityblocker.cpp +++ b/mp/src/game/server/entityblocker.cpp @@ -1,76 +1,76 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "entityblocker.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-LINK_ENTITY_TO_CLASS( entity_blocker, CEntityBlocker );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : &origin -
-// &mins -
-// &maxs -
-// NULL -
-// Output : CEntityBlocker
-//-----------------------------------------------------------------------------
-CEntityBlocker *CEntityBlocker::Create( const Vector &origin, const Vector &mins, const Vector &maxs, CBaseEntity *pOwner, bool bBlockPhysics )
-{
- CEntityBlocker *pBlocker = (CEntityBlocker *) CBaseEntity::Create( "entity_blocker", origin, vec3_angle, pOwner );
-
- if ( pBlocker != NULL )
- {
- pBlocker->SetSize( mins, maxs );
- if ( bBlockPhysics )
- {
- pBlocker->VPhysicsInitStatic();
- }
- }
-
- return pBlocker;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CEntityBlocker::Spawn( void )
-{
- SetSolid( SOLID_BBOX );
- AddSolidFlags( FSOLID_CUSTOMRAYTEST );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Entity blockers don't block tracelines so they don't screw up weapon fire, etc
-//-----------------------------------------------------------------------------
-bool CEntityBlocker::TestCollision( const Ray_t &ray, unsigned int mask, trace_t& trace )
-{
- return false;
-}
-
-//------------------------------------------------------------------------------
-// Purpose :
-// Input :
-// Output :
-//------------------------------------------------------------------------------
-void CC_Test_Entity_Blocker( void )
-{
- CBasePlayer *pPlayer = UTIL_GetCommandClient();
- Vector vecForward;
- pPlayer->GetVectors( &vecForward, NULL, NULL );
-
- trace_t tr;
- Vector vecOrigin = pPlayer->GetAbsOrigin() + (vecForward * 256);
- UTIL_TraceHull( vecOrigin + Vector(0,0,256), vecOrigin - Vector(0,0,256), VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), MASK_SOLID, pPlayer, COLLISION_GROUP_NONE, &tr );
- if ( !tr.allsolid && !tr.startsolid )
- {
- CEntityBlocker::Create( tr.endpos, VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), NULL, true );
- NDebugOverlay::Box( tr.endpos, VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), 0, 255, 0, 64, 1000.0 );
- }
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "entityblocker.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +LINK_ENTITY_TO_CLASS( entity_blocker, CEntityBlocker ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &origin - +// &mins - +// &maxs - +// NULL - +// Output : CEntityBlocker +//----------------------------------------------------------------------------- +CEntityBlocker *CEntityBlocker::Create( const Vector &origin, const Vector &mins, const Vector &maxs, CBaseEntity *pOwner, bool bBlockPhysics ) +{ + CEntityBlocker *pBlocker = (CEntityBlocker *) CBaseEntity::Create( "entity_blocker", origin, vec3_angle, pOwner ); + + if ( pBlocker != NULL ) + { + pBlocker->SetSize( mins, maxs ); + if ( bBlockPhysics ) + { + pBlocker->VPhysicsInitStatic(); + } + } + + return pBlocker; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEntityBlocker::Spawn( void ) +{ + SetSolid( SOLID_BBOX ); + AddSolidFlags( FSOLID_CUSTOMRAYTEST ); +} + +//----------------------------------------------------------------------------- +// Purpose: Entity blockers don't block tracelines so they don't screw up weapon fire, etc +//----------------------------------------------------------------------------- +bool CEntityBlocker::TestCollision( const Ray_t &ray, unsigned int mask, trace_t& trace ) +{ + return false; +} + +//------------------------------------------------------------------------------ +// Purpose : +// Input : +// Output : +//------------------------------------------------------------------------------ +void CC_Test_Entity_Blocker( void ) +{ + CBasePlayer *pPlayer = UTIL_GetCommandClient(); + Vector vecForward; + pPlayer->GetVectors( &vecForward, NULL, NULL ); + + trace_t tr; + Vector vecOrigin = pPlayer->GetAbsOrigin() + (vecForward * 256); + UTIL_TraceHull( vecOrigin + Vector(0,0,256), vecOrigin - Vector(0,0,256), VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), MASK_SOLID, pPlayer, COLLISION_GROUP_NONE, &tr ); + if ( !tr.allsolid && !tr.startsolid ) + { + CEntityBlocker::Create( tr.endpos, VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), NULL, true ); + NDebugOverlay::Box( tr.endpos, VEC_HULL_MIN_SCALED( pPlayer ), VEC_HULL_MAX_SCALED( pPlayer ), 0, 255, 0, 64, 1000.0 ); + } +} static ConCommand test_entity_blocker("test_entity_blocker", CC_Test_Entity_Blocker, "Test command that drops an entity blocker out in front of the player.", FCVAR_CHEAT );
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