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authorNarendra Umate <[email protected]>2013-12-02 23:36:05 -0800
committerNarendra Umate <[email protected]>2013-12-02 23:36:05 -0800
commit8737f191f3b59f001a77bf6c08091109211c1c9f (patch)
treedbbf05c004d9b026f2c1f23f06600fe0add82c36 /mp/src/game/server/entityapi.h
parentUpdate .gitignore. (diff)
parentMake .xcconfigs text files too. (diff)
downloadsource-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.tar.xz
source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.zip
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'mp/src/game/server/entityapi.h')
-rw-r--r--mp/src/game/server/entityapi.h66
1 files changed, 33 insertions, 33 deletions
diff --git a/mp/src/game/server/entityapi.h b/mp/src/game/server/entityapi.h
index 64c71fb9..234001dd 100644
--- a/mp/src/game/server/entityapi.h
+++ b/mp/src/game/server/entityapi.h
@@ -1,33 +1,33 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#ifndef ENTITYAPI_H
-#define ENTITYAPI_H
-
-
-class SendTable;
-
-extern void LoadMapEntities( const char *pMapEntities );
-extern void DispatchObjectCollisionBox( edict_t *pent );
-extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime );
-extern ServerClass* DispatchGetObjectServerClass(edict_t *pent);
-extern ServerClass* GetAllServerClasses();
-extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
-extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
-extern void SaveGlobalState( CSaveRestoreData *pSaveData );
-extern void RestoreGlobalState( CSaveRestoreData *pSaveData );
-extern void ResetGlobalState( void );
-extern CSaveRestoreData *SaveInit( int size );
-extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask );
-extern void ClearEntities( void );
-extern void FreeContainingEntity( edict_t *ed );
-
-class ISaveRestoreBlockHandler;
-ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler();
-
-
-#endif // ENTITYAPI_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef ENTITYAPI_H
+#define ENTITYAPI_H
+
+
+class SendTable;
+
+extern void LoadMapEntities( const char *pMapEntities );
+extern void DispatchObjectCollisionBox( edict_t *pent );
+extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime );
+extern ServerClass* DispatchGetObjectServerClass(edict_t *pent);
+extern ServerClass* GetAllServerClasses();
+extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
+extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
+extern void SaveGlobalState( CSaveRestoreData *pSaveData );
+extern void RestoreGlobalState( CSaveRestoreData *pSaveData );
+extern void ResetGlobalState( void );
+extern CSaveRestoreData *SaveInit( int size );
+extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask );
+extern void ClearEntities( void );
+extern void FreeContainingEntity( edict_t *ed );
+
+class ISaveRestoreBlockHandler;
+ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler();
+
+
+#endif // ENTITYAPI_H