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| author | Narendra Umate <[email protected]> | 2013-12-02 23:36:05 -0800 |
|---|---|---|
| committer | Narendra Umate <[email protected]> | 2013-12-02 23:36:05 -0800 |
| commit | 8737f191f3b59f001a77bf6c08091109211c1c9f (patch) | |
| tree | dbbf05c004d9b026f2c1f23f06600fe0add82c36 /mp/src/game/server/entityapi.h | |
| parent | Update .gitignore. (diff) | |
| parent | Make .xcconfigs text files too. (diff) | |
| download | source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.tar.xz source-sdk-2013-8737f191f3b59f001a77bf6c08091109211c1c9f.zip | |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'mp/src/game/server/entityapi.h')
| -rw-r--r-- | mp/src/game/server/entityapi.h | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/mp/src/game/server/entityapi.h b/mp/src/game/server/entityapi.h index 64c71fb9..234001dd 100644 --- a/mp/src/game/server/entityapi.h +++ b/mp/src/game/server/entityapi.h @@ -1,33 +1,33 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#ifndef ENTITYAPI_H
-#define ENTITYAPI_H
-
-
-class SendTable;
-
-extern void LoadMapEntities( const char *pMapEntities );
-extern void DispatchObjectCollisionBox( edict_t *pent );
-extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime );
-extern ServerClass* DispatchGetObjectServerClass(edict_t *pent);
-extern ServerClass* GetAllServerClasses();
-extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
-extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount );
-extern void SaveGlobalState( CSaveRestoreData *pSaveData );
-extern void RestoreGlobalState( CSaveRestoreData *pSaveData );
-extern void ResetGlobalState( void );
-extern CSaveRestoreData *SaveInit( int size );
-extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask );
-extern void ClearEntities( void );
-extern void FreeContainingEntity( edict_t *ed );
-
-class ISaveRestoreBlockHandler;
-ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler();
-
-
-#endif // ENTITYAPI_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef ENTITYAPI_H +#define ENTITYAPI_H + + +class SendTable; + +extern void LoadMapEntities( const char *pMapEntities ); +extern void DispatchObjectCollisionBox( edict_t *pent ); +extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime ); +extern ServerClass* DispatchGetObjectServerClass(edict_t *pent); +extern ServerClass* GetAllServerClasses(); +extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); +extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); +extern void SaveGlobalState( CSaveRestoreData *pSaveData ); +extern void RestoreGlobalState( CSaveRestoreData *pSaveData ); +extern void ResetGlobalState( void ); +extern CSaveRestoreData *SaveInit( int size ); +extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask ); +extern void ClearEntities( void ); +extern void FreeContainingEntity( edict_t *ed ); + +class ISaveRestoreBlockHandler; +ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler(); + + +#endif // ENTITYAPI_H |