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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/server/doors.h
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/server/doors.h')
-rw-r--r--mp/src/game/server/doors.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/mp/src/game/server/doors.h b/mp/src/game/server/doors.h
index 7658482c..9b485fe2 100644
--- a/mp/src/game/server/doors.h
+++ b/mp/src/game/server/doors.h
@@ -150,6 +150,8 @@ public:
bool ShouldLoopMoveSound( void ) { return m_bLoopMoveSound; }
bool m_bLoopMoveSound; // Move sound loops until stopped
+ virtual bool ShouldBlockNav() const OVERRIDE { return false; }
+
private:
void ChainUse( void ); ///< Chains +use on through to m_ChainTarget
void ChainTouch( CBaseEntity *pOther ); ///< Chains touch on through to m_ChainTarget