diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/data_collector.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/data_collector.h')
| -rw-r--r-- | mp/src/game/server/data_collector.h | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/mp/src/game/server/data_collector.h b/mp/src/game/server/data_collector.h index 8b027578..ba1b9fd6 100644 --- a/mp/src/game/server/data_collector.h +++ b/mp/src/game/server/data_collector.h @@ -1,37 +1,37 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-// data_collector.h
-// Data collection system
-// Author: Michael S. Booth, June 2004
-
-#ifndef _DATA_COLLECTOR_H_
-#define _DATA_COLLECTOR_H_
-
-#include <igameevents.h>
-#include <KeyValues.h>
-
-/**
- * This class is used to monitor the event stream and
- * store interesting events to disk for later analysis.
- */
-class CDataCollector : public IGameEventListener
-{
-public:
- CDataCollector( void );
- ~CDataCollector();
-
- // IGameEventListener
- virtual void FireGameEvent( KeyValues *event );
-};
-
-
-extern void StartDataCollection( void );
-extern void StopDataCollection( void );
-
-
-#endif // _DATA_COLLECTOR_H_
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +// data_collector.h +// Data collection system +// Author: Michael S. Booth, June 2004 + +#ifndef _DATA_COLLECTOR_H_ +#define _DATA_COLLECTOR_H_ + +#include <igameevents.h> +#include <KeyValues.h> + +/** + * This class is used to monitor the event stream and + * store interesting events to disk for later analysis. + */ +class CDataCollector : public IGameEventListener +{ +public: + CDataCollector( void ); + ~CDataCollector(); + + // IGameEventListener + virtual void FireGameEvent( KeyValues *event ); +}; + + +extern void StartDataCollection( void ); +extern void StopDataCollection( void ); + + +#endif // _DATA_COLLECTOR_H_ |