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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/bitstring.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
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diff --git a/mp/src/game/server/bitstring.h b/mp/src/game/server/bitstring.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Arbitrary length bit string
+// ** NOTE: This class does NOT override the bitwise operators
+// as doing so would require overriding the operators
+// to allocate memory for the returned bitstring. This method
+// would be prone to memory leaks as the calling party
+// would have to remember to delete the memory. Funtions
+// are used instead to require the calling party to allocate
+// and destroy their own memory
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef BITSTRING_H
+#define BITSTRING_H
+#pragma once
+
+#include "bitvec.h"
+
+
+#endif // BITSTRING_H