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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/bitstring.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/bitstring.h')
| -rw-r--r-- | mp/src/game/server/bitstring.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/mp/src/game/server/bitstring.h b/mp/src/game/server/bitstring.h new file mode 100644 index 00000000..6d5860f3 --- /dev/null +++ b/mp/src/game/server/bitstring.h @@ -0,0 +1,28 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Arbitrary length bit string
+// ** NOTE: This class does NOT override the bitwise operators
+// as doing so would require overriding the operators
+// to allocate memory for the returned bitstring. This method
+// would be prone to memory leaks as the calling party
+// would have to remember to delete the memory. Funtions
+// are used instead to require the calling party to allocate
+// and destroy their own memory
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef BITSTRING_H
+#define BITSTRING_H
+#pragma once
+
+#include "bitvec.h"
+
+
+#endif // BITSTRING_H
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