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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/basetempentity.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/basetempentity.cpp')
| -rw-r--r-- | mp/src/game/server/basetempentity.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/mp/src/game/server/basetempentity.cpp b/mp/src/game/server/basetempentity.cpp new file mode 100644 index 00000000..ca3c11c7 --- /dev/null +++ b/mp/src/game/server/basetempentity.cpp @@ -0,0 +1,126 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "mathlib/mathlib.h"
+#include "basetempentity.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+IMPLEMENT_SERVERCLASS_ST_NOBASE(CBaseTempEntity, DT_BaseTempEntity)
+END_SEND_TABLE()
+
+
+
+
+// Global list of temp entity event classes
+CBaseTempEntity *CBaseTempEntity::s_pTempEntities = NULL;
+
+//-----------------------------------------------------------------------------
+// Purpose: Returns head of list
+// Output : CBaseTempEntity * -- head of list
+//-----------------------------------------------------------------------------
+CBaseTempEntity *CBaseTempEntity::GetList( void )
+{
+ return s_pTempEntities;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Creates temp entity, sets name, adds to global list
+// Input : *name -
+//-----------------------------------------------------------------------------
+CBaseTempEntity::CBaseTempEntity( const char *name )
+{
+ m_pszName = name;
+ Assert( m_pszName );
+
+ // Add to list
+ m_pNext = s_pTempEntities;
+ s_pTempEntities = this;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBaseTempEntity::~CBaseTempEntity( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Get the name of this temp entity
+// Output : const char *
+//-----------------------------------------------------------------------------
+const char *CBaseTempEntity::GetName( void )
+{
+ return m_pszName ? m_pszName : "Unnamed";
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Get next temp ent in chain
+// Output : CBaseTempEntity *
+//-----------------------------------------------------------------------------
+CBaseTempEntity *CBaseTempEntity::GetNext( void )
+{
+ return m_pNext;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CBaseTempEntity::Precache( void )
+{
+ // Nothing...
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Default test implementation. Should only be called by derived classes
+// Input : *current_origin -
+// *current_angles -
+//-----------------------------------------------------------------------------
+void CBaseTempEntity::Test( const Vector& current_origin, const QAngle& current_angles )
+{
+ Vector origin, forward;
+
+ Msg( "%s\n", m_pszName );
+ AngleVectors( current_angles, &forward );
+
+ VectorMA( current_origin, 20, forward, origin );
+
+ CBroadcastRecipientFilter filter;
+
+ Create( filter, 0.0 );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Called at startup to allow temp entities to precache any models/sounds that they need
+//-----------------------------------------------------------------------------
+void CBaseTempEntity::PrecacheTempEnts( void )
+{
+ CBaseTempEntity *te = GetList();
+ while ( te )
+ {
+ te->Precache();
+ te = te->GetNext();
+ }
+}
+
+
+void CBaseTempEntity::Create( IRecipientFilter& filter, float delay )
+{
+ // temp entities can't be reliable or part of the signon message, use real entities instead
+ Assert( !filter.IsInitMessage() && !filter.IsInitMessage() );
+ Assert( delay >= -1 && delay <= 1); // 1 second max delay
+
+ engine->PlaybackTempEntity( filter, delay,
+ (void *)this, GetServerClass()->m_pTable, GetServerClass()->m_ClassID );
+}
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