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| author | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
| commit | a0c29e7dd67abb15c74c85f07741784877edfdcd (patch) | |
| tree | 35bd6b4580afa14648895b0f321d33a712a5d0fa /mp/src/game/server/baseentity.h | |
| parent | Added bloom shader and screenspace effect helpers as examples for the SDK. (diff) | |
| download | source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip | |
General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'mp/src/game/server/baseentity.h')
| -rw-r--r-- | mp/src/game/server/baseentity.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/server/baseentity.h b/mp/src/game/server/baseentity.h index 016915ca..7bcc3c2e 100644 --- a/mp/src/game/server/baseentity.h +++ b/mp/src/game/server/baseentity.h @@ -792,7 +792,7 @@ public: CNetworkVar( short, m_nModelIndex );
#ifdef TF_DLL
- CNetworkArray( int, m_nModelIndexOverrides, MAX_MODEL_INDEX_OVERRIDES ); // used to override the base model index on the client if necessary
+ CNetworkArray( int, m_nModelIndexOverrides, MAX_VISION_MODES ); // used to override the base model index on the client if necessary
#endif
// was pev->rendercolor
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