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| author | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
| commit | e16ea21dc8a710237ade8413207f58d403c616a3 (patch) | |
| tree | 85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /mp/src/game/server/basecombatcharacter.cpp | |
| parent | Merge pull request #36 from AnAkIn1/fogplayerparams_fix (diff) | |
| download | source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip | |
* Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
Diffstat (limited to 'mp/src/game/server/basecombatcharacter.cpp')
| -rw-r--r-- | mp/src/game/server/basecombatcharacter.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/mp/src/game/server/basecombatcharacter.cpp b/mp/src/game/server/basecombatcharacter.cpp index 58767184..7fb5cce1 100644 --- a/mp/src/game/server/basecombatcharacter.cpp +++ b/mp/src/game/server/basecombatcharacter.cpp @@ -3522,6 +3522,10 @@ void CBaseCombatCharacter::ChangeTeam( int iTeamNum ) // old team member no longer in the nav mesh
ClearLastKnownArea();
+#ifdef GLOWS_ENABLE
+ RemoveGlowEffect();
+#endif // GLOWS_ENABLE
+
BaseClass::ChangeTeam( iTeamNum );
}
|