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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/server/ai_link.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/server/ai_link.cpp')
| -rw-r--r-- | mp/src/game/server/ai_link.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/mp/src/game/server/ai_link.cpp b/mp/src/game/server/ai_link.cpp new file mode 100644 index 00000000..7a521d37 --- /dev/null +++ b/mp/src/game/server/ai_link.cpp @@ -0,0 +1,57 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "ai_link.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+
+ASSERT_INVARIANT( ( bits_LINK_STALE_SUGGESTED | bits_LINK_OFF ) <= 255 && ( AI_MOVE_TYPE_BITS <= 255 ) );
+//-----------------------------------------------------------------------------
+// Purpose: Given the source node ID, returns the destination ID
+// Input :
+// Output :
+//-----------------------------------------------------------------------------
+int CAI_Link::DestNodeID(int srcID)
+{
+ if (srcID == m_iSrcID)
+ {
+ return m_iDestID;
+ }
+ else
+ {
+ return m_iSrcID;
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor
+// Input :
+// Output :
+//-----------------------------------------------------------------------------
+CAI_Link::CAI_Link(void)
+{
+ m_iSrcID = -1;
+ m_iDestID = -1;
+ m_LinkInfo = 0;
+ m_timeStaleExpires = 0;
+ m_pDynamicLink = NULL;
+
+ for (int hull=0;hull<NUM_HULLS;hull++)
+ {
+ m_iAcceptedMoveTypes[hull] = 0;
+ }
+
+};
|