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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/ai_event.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/ai_event.cpp')
| -rw-r--r-- | mp/src/game/server/ai_event.cpp | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/mp/src/game/server/ai_event.cpp b/mp/src/game/server/ai_event.cpp index 4340942f..a9cea52c 100644 --- a/mp/src/game/server/ai_event.cpp +++ b/mp/src/game/server/ai_event.cpp @@ -1,50 +1,50 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Events that are available to all NPCs.
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "ai_basenpc.h"
-#include "eventlist.h"
-#include "stringregistry.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//=============================================================================
-// Init static variables
-//=============================================================================
-CStringRegistry* CAI_BaseNPC::m_pEventSR = NULL;
-int CAI_BaseNPC::m_iNumEvents = 0;
-
-//-----------------------------------------------------------------------------
-// Purpose: Add an activity to the activity string registry and increment
-// the acitivty counter
-//-----------------------------------------------------------------------------
-void CAI_BaseNPC::AddEventToSR(const char *eventName, int eventID)
-{
- MEM_ALLOC_CREDIT();
- Assert( m_pEventSR );
-
- m_pEventSR->AddString( eventName, eventID );
- m_iNumEvents++;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Given and activity ID, return the activity name
-//-----------------------------------------------------------------------------
-const char *CAI_BaseNPC::GetEventName(int eventID)
-{
- const char *name = m_pEventSR->GetStringText( eventID );
- return name;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Given and activity name, return the activity ID
-//-----------------------------------------------------------------------------
-int CAI_BaseNPC::GetEventID(const char* eventName)
-{
- return m_pEventSR->GetStringID( eventName );
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Events that are available to all NPCs. +// +//=============================================================================// + +#include "cbase.h" +#include "ai_basenpc.h" +#include "eventlist.h" +#include "stringregistry.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//============================================================================= +// Init static variables +//============================================================================= +CStringRegistry* CAI_BaseNPC::m_pEventSR = NULL; +int CAI_BaseNPC::m_iNumEvents = 0; + +//----------------------------------------------------------------------------- +// Purpose: Add an activity to the activity string registry and increment +// the acitivty counter +//----------------------------------------------------------------------------- +void CAI_BaseNPC::AddEventToSR(const char *eventName, int eventID) +{ + MEM_ALLOC_CREDIT(); + Assert( m_pEventSR ); + + m_pEventSR->AddString( eventName, eventID ); + m_iNumEvents++; +} + +//----------------------------------------------------------------------------- +// Purpose: Given and activity ID, return the activity name +//----------------------------------------------------------------------------- +const char *CAI_BaseNPC::GetEventName(int eventID) +{ + const char *name = m_pEventSR->GetStringText( eventID ); + return name; +} + +//----------------------------------------------------------------------------- +// Purpose: Given and activity name, return the activity ID +//----------------------------------------------------------------------------- +int CAI_BaseNPC::GetEventID(const char* eventName) +{ + return m_pEventSR->GetStringID( eventName ); +} + |