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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/EnvMessage.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/EnvMessage.h')
| -rw-r--r-- | mp/src/game/server/EnvMessage.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/mp/src/game/server/EnvMessage.h b/mp/src/game/server/EnvMessage.h index b50630a6..cca710ea 100644 --- a/mp/src/game/server/EnvMessage.h +++ b/mp/src/game/server/EnvMessage.h @@ -1,48 +1,48 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ENVMESSAGE_H
-#define ENVMESSAGE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "baseentity.h"
-#include "entityoutput.h"
-
-
-#define SF_MESSAGE_ONCE 0x0001 // Fade in, not out
-#define SF_MESSAGE_ALL 0x0002 // Send to all clients
-
-class CMessage : public CPointEntity
-{
-public:
- DECLARE_CLASS( CMessage, CPointEntity );
-
- void Spawn( void );
- void Precache( void );
-
- inline void SetMessage( string_t iszMessage ) { m_iszMessage = iszMessage; }
-
- void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
-
-private:
-
- void InputShowMessage( inputdata_t &inputdata );
-
- string_t m_iszMessage; // Message to display.
- float m_MessageVolume;
- int m_MessageAttenuation;
- float m_Radius;
-
- DECLARE_DATADESC();
-
- string_t m_sNoise;
- COutputEvent m_OnShowMessage;
-};
-
-#endif // ENVMESSAGE_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ENVMESSAGE_H +#define ENVMESSAGE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "baseentity.h" +#include "entityoutput.h" + + +#define SF_MESSAGE_ONCE 0x0001 // Fade in, not out +#define SF_MESSAGE_ALL 0x0002 // Send to all clients + +class CMessage : public CPointEntity +{ +public: + DECLARE_CLASS( CMessage, CPointEntity ); + + void Spawn( void ); + void Precache( void ); + + inline void SetMessage( string_t iszMessage ) { m_iszMessage = iszMessage; } + + void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ); + +private: + + void InputShowMessage( inputdata_t &inputdata ); + + string_t m_iszMessage; // Message to display. + float m_MessageVolume; + int m_MessageAttenuation; + float m_Radius; + + DECLARE_DATADESC(); + + string_t m_sNoise; + COutputEvent m_OnShowMessage; +}; + +#endif // ENVMESSAGE_H |