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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/server/EnvHudHint.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/server/EnvHudHint.cpp')
-rw-r--r--mp/src/game/server/EnvHudHint.cpp284
1 files changed, 142 insertions, 142 deletions
diff --git a/mp/src/game/server/EnvHudHint.cpp b/mp/src/game/server/EnvHudHint.cpp
index efee1ec1..858fc7b9 100644
--- a/mp/src/game/server/EnvHudHint.cpp
+++ b/mp/src/game/server/EnvHudHint.cpp
@@ -1,142 +1,142 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Implements visual effects entities: sprites, beams, bubbles, etc.
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "engine/IEngineSound.h"
-#include "baseentity.h"
-#include "entityoutput.h"
-#include "recipientfilter.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-#define SF_HUDHINT_ALLPLAYERS 0x0001
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-class CEnvHudHint : public CPointEntity
-{
-public:
- DECLARE_CLASS( CEnvHudHint, CPointEntity );
-
- void Spawn( void );
- void Precache( void );
-
-private:
- inline bool AllPlayers( void ) { return (m_spawnflags & SF_HUDHINT_ALLPLAYERS) != 0; }
-
- void InputShowHudHint( inputdata_t &inputdata );
- void InputHideHudHint( inputdata_t &inputdata );
- string_t m_iszMessage;
- DECLARE_DATADESC();
-};
-
-LINK_ENTITY_TO_CLASS( env_hudhint, CEnvHudHint );
-
-BEGIN_DATADESC( CEnvHudHint )
-
- DEFINE_KEYFIELD( m_iszMessage, FIELD_STRING, "message" ),
- DEFINE_INPUTFUNC( FIELD_VOID, "ShowHudHint", InputShowHudHint ),
- DEFINE_INPUTFUNC( FIELD_VOID, "HideHudHint", InputHideHudHint ),
-
-END_DATADESC()
-
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CEnvHudHint::Spawn( void )
-{
- Precache();
-
- SetSolid( SOLID_NONE );
- SetMoveType( MOVETYPE_NONE );
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CEnvHudHint::Precache( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Input handler for showing the message and/or playing the sound.
-//-----------------------------------------------------------------------------
-void CEnvHudHint::InputShowHudHint( inputdata_t &inputdata )
-{
- if ( AllPlayers() )
- {
- CReliableBroadcastRecipientFilter user;
- UserMessageBegin( user, "KeyHintText" );
- WRITE_BYTE( 1 ); // one message
- WRITE_STRING( STRING(m_iszMessage) );
- MessageEnd();
- }
- else
- {
- CBaseEntity *pPlayer = NULL;
- if ( inputdata.pActivator && inputdata.pActivator->IsPlayer() )
- {
- pPlayer = inputdata.pActivator;
- }
- else
- {
- pPlayer = UTIL_GetLocalPlayer();
- }
-
- if ( !pPlayer || !pPlayer->IsNetClient() )
- return;
-
- CSingleUserRecipientFilter user( (CBasePlayer *)pPlayer );
- user.MakeReliable();
- UserMessageBegin( user, "KeyHintText" );
- WRITE_BYTE( 1 ); // one message
- WRITE_STRING( STRING(m_iszMessage) );
- MessageEnd();
- }
-}
-
-//-----------------------------------------------------------------------------
-//-----------------------------------------------------------------------------
-void CEnvHudHint::InputHideHudHint( inputdata_t &inputdata )
-{
- if ( AllPlayers() )
- {
- CReliableBroadcastRecipientFilter user;
- UserMessageBegin( user, "KeyHintText" );
- WRITE_BYTE( 1 ); // one message
- WRITE_STRING( STRING(NULL_STRING) );
- MessageEnd();
- }
- else
- {
- CBaseEntity *pPlayer = NULL;
-
- if ( inputdata.pActivator && inputdata.pActivator->IsPlayer() )
- {
- pPlayer = inputdata.pActivator;
- }
- else
- {
- pPlayer = UTIL_GetLocalPlayer();
- }
-
- if ( !pPlayer || !pPlayer->IsNetClient() )
- return;
-
- CSingleUserRecipientFilter user( (CBasePlayer *)pPlayer );
- user.MakeReliable();
- UserMessageBegin( user, "KeyHintText" );
- WRITE_BYTE( 1 ); // one message
- WRITE_STRING( STRING(NULL_STRING) );
- MessageEnd();
- }
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Implements visual effects entities: sprites, beams, bubbles, etc.
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "engine/IEngineSound.h"
+#include "baseentity.h"
+#include "entityoutput.h"
+#include "recipientfilter.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+#define SF_HUDHINT_ALLPLAYERS 0x0001
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class CEnvHudHint : public CPointEntity
+{
+public:
+ DECLARE_CLASS( CEnvHudHint, CPointEntity );
+
+ void Spawn( void );
+ void Precache( void );
+
+private:
+ inline bool AllPlayers( void ) { return (m_spawnflags & SF_HUDHINT_ALLPLAYERS) != 0; }
+
+ void InputShowHudHint( inputdata_t &inputdata );
+ void InputHideHudHint( inputdata_t &inputdata );
+ string_t m_iszMessage;
+ DECLARE_DATADESC();
+};
+
+LINK_ENTITY_TO_CLASS( env_hudhint, CEnvHudHint );
+
+BEGIN_DATADESC( CEnvHudHint )
+
+ DEFINE_KEYFIELD( m_iszMessage, FIELD_STRING, "message" ),
+ DEFINE_INPUTFUNC( FIELD_VOID, "ShowHudHint", InputShowHudHint ),
+ DEFINE_INPUTFUNC( FIELD_VOID, "HideHudHint", InputHideHudHint ),
+
+END_DATADESC()
+
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CEnvHudHint::Spawn( void )
+{
+ Precache();
+
+ SetSolid( SOLID_NONE );
+ SetMoveType( MOVETYPE_NONE );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CEnvHudHint::Precache( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Input handler for showing the message and/or playing the sound.
+//-----------------------------------------------------------------------------
+void CEnvHudHint::InputShowHudHint( inputdata_t &inputdata )
+{
+ if ( AllPlayers() )
+ {
+ CReliableBroadcastRecipientFilter user;
+ UserMessageBegin( user, "KeyHintText" );
+ WRITE_BYTE( 1 ); // one message
+ WRITE_STRING( STRING(m_iszMessage) );
+ MessageEnd();
+ }
+ else
+ {
+ CBaseEntity *pPlayer = NULL;
+ if ( inputdata.pActivator && inputdata.pActivator->IsPlayer() )
+ {
+ pPlayer = inputdata.pActivator;
+ }
+ else
+ {
+ pPlayer = UTIL_GetLocalPlayer();
+ }
+
+ if ( !pPlayer || !pPlayer->IsNetClient() )
+ return;
+
+ CSingleUserRecipientFilter user( (CBasePlayer *)pPlayer );
+ user.MakeReliable();
+ UserMessageBegin( user, "KeyHintText" );
+ WRITE_BYTE( 1 ); // one message
+ WRITE_STRING( STRING(m_iszMessage) );
+ MessageEnd();
+ }
+}
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+void CEnvHudHint::InputHideHudHint( inputdata_t &inputdata )
+{
+ if ( AllPlayers() )
+ {
+ CReliableBroadcastRecipientFilter user;
+ UserMessageBegin( user, "KeyHintText" );
+ WRITE_BYTE( 1 ); // one message
+ WRITE_STRING( STRING(NULL_STRING) );
+ MessageEnd();
+ }
+ else
+ {
+ CBaseEntity *pPlayer = NULL;
+
+ if ( inputdata.pActivator && inputdata.pActivator->IsPlayer() )
+ {
+ pPlayer = inputdata.pActivator;
+ }
+ else
+ {
+ pPlayer = UTIL_GetLocalPlayer();
+ }
+
+ if ( !pPlayer || !pPlayer->IsNetClient() )
+ return;
+
+ CSingleUserRecipientFilter user( (CBasePlayer *)pPlayer );
+ user.MakeReliable();
+ UserMessageBegin( user, "KeyHintText" );
+ WRITE_BYTE( 1 ); // one message
+ WRITE_STRING( STRING(NULL_STRING) );
+ MessageEnd();
+ }
+}