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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/server/BaseAnimatingOverlay.h
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/server/BaseAnimatingOverlay.h')
-rw-r--r--mp/src/game/server/BaseAnimatingOverlay.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/mp/src/game/server/BaseAnimatingOverlay.h b/mp/src/game/server/BaseAnimatingOverlay.h
index ac112cbd..5184eac3 100644
--- a/mp/src/game/server/BaseAnimatingOverlay.h
+++ b/mp/src/game/server/BaseAnimatingOverlay.h
@@ -165,6 +165,7 @@ public:
void SetLayerCycle( int iLayer, float flCycle );
void SetLayerCycle( int iLayer, float flCycle, float flPrevCycle );
+ void SetLayerCycle( int iLayer, float flCycle, float flPrevCycle, float flLastEventCheck );
float GetLayerCycle( int iLayer );
void SetLayerPlaybackRate( int iLayer, float flPlaybackRate );