diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/vgui_helpers.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/vgui_helpers.h')
| -rw-r--r-- | mp/src/game/client/vgui_helpers.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/mp/src/game/client/vgui_helpers.h b/mp/src/game/client/vgui_helpers.h index edb3c080..ba0418ef 100644 --- a/mp/src/game/client/vgui_helpers.h +++ b/mp/src/game/client/vgui_helpers.h @@ -1,31 +1,31 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef VGUI_HELPERS_H
-#define VGUI_HELPERS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include <vgui_controls/Panel.h>
-#include <vgui_controls/Label.h>
-
-
-inline int PanelTop(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y;}
-inline int PanelLeft(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x;}
-inline int PanelRight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x+w;}
-inline int PanelBottom(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y+h;}
-inline int PanelWidth(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return w;}
-inline int PanelHeight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return h;}
-
-// Places child at the requested position inside pParent. iAlignment is from Label::Alignment.
-void AlignPanel(vgui::Panel *pChild, vgui::Panel *pParent, int alignment);
-
-
-#endif // VGUI_HELPERS_H
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef VGUI_HELPERS_H +#define VGUI_HELPERS_H +#ifdef _WIN32 +#pragma once +#endif + + +#include <vgui_controls/Panel.h> +#include <vgui_controls/Label.h> + + +inline int PanelTop(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y;} +inline int PanelLeft(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x;} +inline int PanelRight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return x+w;} +inline int PanelBottom(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return y+h;} +inline int PanelWidth(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return w;} +inline int PanelHeight(vgui::Panel *pPanel) {int x,y,w,h; pPanel->GetBounds(x,y,w,h); return h;} + +// Places child at the requested position inside pParent. iAlignment is from Label::Alignment. +void AlignPanel(vgui::Panel *pChild, vgui::Panel *pParent, int alignment); + + +#endif // VGUI_HELPERS_H + |