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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/vgui_basepanel.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/vgui_basepanel.cpp')
-rw-r--r--mp/src/game/client/vgui_basepanel.cpp488
1 files changed, 244 insertions, 244 deletions
diff --git a/mp/src/game/client/vgui_basepanel.cpp b/mp/src/game/client/vgui_basepanel.cpp
index e871e04b..2054d471 100644
--- a/mp/src/game/client/vgui_basepanel.cpp
+++ b/mp/src/game/client/vgui_basepanel.cpp
@@ -1,244 +1,244 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "vgui_basepanel.h"
-#include <KeyValues.h>
-#include <vgui/IScheme.h>
-#include <vgui/IVGui.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName ) : BaseClass( pParent, panelName )
-{
- m_bTexturedBackground = false;
- m_nBackgroundMaterial = -1;
- m_szBgTexture[ 0 ] = 0;
- m_bTiled = false;
- m_nTextureSize[ 0 ] = 0;
- m_nTextureSize[ 1 ] = 0;
-
- m_bReflectMouse = false;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : x -
-// y -
-// w -
-// h -
-//-----------------------------------------------------------------------------
-CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName, int x, int y, int w, int h ) :
- Panel( pParent, panelName )
-{
- SetBounds( x, y, w, h );
- m_bTexturedBackground = false;
- m_nBackgroundMaterial = -1;
- m_szBgTexture[ 0 ] = 0;
- m_bTiled = false;
- m_nTextureSize[ 0 ] = 0;
- m_nTextureSize[ 1 ] = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CBasePanel::~CBasePanel( void )
-{
- if ( vgui::surface() && m_nBackgroundMaterial != -1 )
- {
- vgui::surface()->DestroyTextureID( m_nBackgroundMaterial );
- m_nBackgroundMaterial = -1;
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CBasePanel::PaintBackground( void )
-{
- if ( !m_bTexturedBackground )
- {
- BaseClass::PaintBackground();
- return;
- }
-
- if ( m_nBackgroundMaterial == -1 )
- {
- m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
- vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture, true, true );
- }
-
- vgui::surface()->DrawSetColor( GetFgColor() );
-
- // Draw it with texture
- vgui::surface()->DrawSetTexture( m_nBackgroundMaterial );
-
- if ( m_bTiled && ( !m_nTextureSize[ 0 ] ) )
- {
- vgui::surface()->DrawGetTextureSize( m_nBackgroundMaterial, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
- }
-
- int wide, tall;
- GetSize( wide, tall );
-
- if ( m_bTiled && m_nTextureSize[ 0 ] && m_nTextureSize[ 1 ] )
- {
- int x = 0;
- int y = 0;
-
- while ( y < tall )
- {
- vgui::surface()->DrawTexturedRect( 0, 0, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
-
- x += m_nTextureSize[ 0 ];
-
- if ( x >= wide )
- {
- x = 0;
- y += m_nTextureSize[ 1 ];
- }
- }
- }
- else
- {
- vgui::surface()->DrawTexturedRect( 0, 0, wide, tall );
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *texname -
-//-----------------------------------------------------------------------------
-void CBasePanel::SetTexture( const char *texname, bool tiled /*=false*/ )
-{
- m_bTexturedBackground = true;
- m_bTiled = tiled;
- Q_strncpy( m_szBgTexture, texname, sizeof( m_szBgTexture ) );
-
- if ( m_nBackgroundMaterial == -1 )
- {
- m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
- }
- vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture , true, true);
-}
-
-void CBasePanel::SetReflectMouse( bool reflect )
-{
- m_bReflectMouse = true;
-}
-
-void CBasePanel::OnCursorMoved(int x,int y)
-{
- if ( !m_bReflectMouse )
- return;
-
- if ( !GetParent() )
- return;
-
- LocalToScreen( x, y );
-
- vgui::ivgui()->PostMessage(
- GetParent()->GetVPanel(),
- new KeyValues( "CursorMoved", "xpos", x, "ypos", y ),
- GetVPanel() );
-}
-
-void CBasePanel::OnMousePressed(vgui::MouseCode code)
-{
- if ( !m_bReflectMouse )
- return;
-
- if ( !GetParent() )
- return;
-
- vgui::ivgui()->PostMessage(
- GetParent()->GetVPanel(),
- new KeyValues( "MousePressed", "code", code ),
- GetVPanel() );
-}
-
-void CBasePanel::OnMouseDoublePressed(vgui::MouseCode code)
-{
- if ( !m_bReflectMouse )
- return;
-
- if ( !GetParent() )
- return;
-
- vgui::ivgui()->PostMessage(
- GetParent()->GetVPanel(),
- new KeyValues( "MouseDoublePressed", "code", code ),
- GetVPanel() );
-}
-
-void CBasePanel::OnMouseReleased(vgui::MouseCode code)
-{
- if ( !m_bReflectMouse )
- return;
-
- if ( !GetParent() )
- return;
-
- vgui::ivgui()->PostMessage(
- GetParent()->GetVPanel(),
- new KeyValues( "MouseReleased", "code", code ),
- GetVPanel() );
-}
-
-void CBasePanel::OnMouseWheeled(int delta)
-{
- if ( !m_bReflectMouse )
- return;
-
- if ( !GetParent() )
- return;
-
- vgui::ivgui()->PostMessage(
- GetParent()->GetVPanel(),
- new KeyValues( "MouseWheeled", "delta", delta ),
- GetVPanel() );
-}
-
-void CBasePanel::OnTick( void )
-{
- // Nothing
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CHudLabel::CHudLabel( vgui::Panel *parent, const char *panelName, const char *text) :
- vgui::Label( parent,panelName,text )
-{
- m_bSelected = false;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CHudLabel::ApplySchemeSettings(vgui::IScheme *pScheme)
-{
- Panel::ApplySchemeSettings(pScheme);
-
- if ( m_bSelected )
- {
- SetBgColor( GetSchemeColor("HudStatusSelectedBgColor", pScheme) );
- }
- else
- {
- SetBgColor( GetSchemeColor("HudStatusBgColor", pScheme) );
- }
-}
-
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "vgui_basepanel.h"
+#include <KeyValues.h>
+#include <vgui/IScheme.h>
+#include <vgui/IVGui.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName ) : BaseClass( pParent, panelName )
+{
+ m_bTexturedBackground = false;
+ m_nBackgroundMaterial = -1;
+ m_szBgTexture[ 0 ] = 0;
+ m_bTiled = false;
+ m_nTextureSize[ 0 ] = 0;
+ m_nTextureSize[ 1 ] = 0;
+
+ m_bReflectMouse = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : x -
+// y -
+// w -
+// h -
+//-----------------------------------------------------------------------------
+CBasePanel::CBasePanel( vgui::Panel *pParent, const char *panelName, int x, int y, int w, int h ) :
+ Panel( pParent, panelName )
+{
+ SetBounds( x, y, w, h );
+ m_bTexturedBackground = false;
+ m_nBackgroundMaterial = -1;
+ m_szBgTexture[ 0 ] = 0;
+ m_bTiled = false;
+ m_nTextureSize[ 0 ] = 0;
+ m_nTextureSize[ 1 ] = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CBasePanel::~CBasePanel( void )
+{
+ if ( vgui::surface() && m_nBackgroundMaterial != -1 )
+ {
+ vgui::surface()->DestroyTextureID( m_nBackgroundMaterial );
+ m_nBackgroundMaterial = -1;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CBasePanel::PaintBackground( void )
+{
+ if ( !m_bTexturedBackground )
+ {
+ BaseClass::PaintBackground();
+ return;
+ }
+
+ if ( m_nBackgroundMaterial == -1 )
+ {
+ m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
+ vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture, true, true );
+ }
+
+ vgui::surface()->DrawSetColor( GetFgColor() );
+
+ // Draw it with texture
+ vgui::surface()->DrawSetTexture( m_nBackgroundMaterial );
+
+ if ( m_bTiled && ( !m_nTextureSize[ 0 ] ) )
+ {
+ vgui::surface()->DrawGetTextureSize( m_nBackgroundMaterial, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
+ }
+
+ int wide, tall;
+ GetSize( wide, tall );
+
+ if ( m_bTiled && m_nTextureSize[ 0 ] && m_nTextureSize[ 1 ] )
+ {
+ int x = 0;
+ int y = 0;
+
+ while ( y < tall )
+ {
+ vgui::surface()->DrawTexturedRect( 0, 0, m_nTextureSize[ 0 ], m_nTextureSize[ 1 ] );
+
+ x += m_nTextureSize[ 0 ];
+
+ if ( x >= wide )
+ {
+ x = 0;
+ y += m_nTextureSize[ 1 ];
+ }
+ }
+ }
+ else
+ {
+ vgui::surface()->DrawTexturedRect( 0, 0, wide, tall );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *texname -
+//-----------------------------------------------------------------------------
+void CBasePanel::SetTexture( const char *texname, bool tiled /*=false*/ )
+{
+ m_bTexturedBackground = true;
+ m_bTiled = tiled;
+ Q_strncpy( m_szBgTexture, texname, sizeof( m_szBgTexture ) );
+
+ if ( m_nBackgroundMaterial == -1 )
+ {
+ m_nBackgroundMaterial = vgui::surface()->CreateNewTextureID();
+ }
+ vgui::surface()->DrawSetTextureFile( m_nBackgroundMaterial, m_szBgTexture , true, true);
+}
+
+void CBasePanel::SetReflectMouse( bool reflect )
+{
+ m_bReflectMouse = true;
+}
+
+void CBasePanel::OnCursorMoved(int x,int y)
+{
+ if ( !m_bReflectMouse )
+ return;
+
+ if ( !GetParent() )
+ return;
+
+ LocalToScreen( x, y );
+
+ vgui::ivgui()->PostMessage(
+ GetParent()->GetVPanel(),
+ new KeyValues( "CursorMoved", "xpos", x, "ypos", y ),
+ GetVPanel() );
+}
+
+void CBasePanel::OnMousePressed(vgui::MouseCode code)
+{
+ if ( !m_bReflectMouse )
+ return;
+
+ if ( !GetParent() )
+ return;
+
+ vgui::ivgui()->PostMessage(
+ GetParent()->GetVPanel(),
+ new KeyValues( "MousePressed", "code", code ),
+ GetVPanel() );
+}
+
+void CBasePanel::OnMouseDoublePressed(vgui::MouseCode code)
+{
+ if ( !m_bReflectMouse )
+ return;
+
+ if ( !GetParent() )
+ return;
+
+ vgui::ivgui()->PostMessage(
+ GetParent()->GetVPanel(),
+ new KeyValues( "MouseDoublePressed", "code", code ),
+ GetVPanel() );
+}
+
+void CBasePanel::OnMouseReleased(vgui::MouseCode code)
+{
+ if ( !m_bReflectMouse )
+ return;
+
+ if ( !GetParent() )
+ return;
+
+ vgui::ivgui()->PostMessage(
+ GetParent()->GetVPanel(),
+ new KeyValues( "MouseReleased", "code", code ),
+ GetVPanel() );
+}
+
+void CBasePanel::OnMouseWheeled(int delta)
+{
+ if ( !m_bReflectMouse )
+ return;
+
+ if ( !GetParent() )
+ return;
+
+ vgui::ivgui()->PostMessage(
+ GetParent()->GetVPanel(),
+ new KeyValues( "MouseWheeled", "delta", delta ),
+ GetVPanel() );
+}
+
+void CBasePanel::OnTick( void )
+{
+ // Nothing
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CHudLabel::CHudLabel( vgui::Panel *parent, const char *panelName, const char *text) :
+ vgui::Label( parent,panelName,text )
+{
+ m_bSelected = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CHudLabel::ApplySchemeSettings(vgui::IScheme *pScheme)
+{
+ Panel::ApplySchemeSettings(pScheme);
+
+ if ( m_bSelected )
+ {
+ SetBgColor( GetSchemeColor("HudStatusSelectedBgColor", pScheme) );
+ }
+ else
+ {
+ SetBgColor( GetSchemeColor("HudStatusBgColor", pScheme) );
+ }
+}
+
+
+