diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/sdk/sdk_hud_chat.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/sdk/sdk_hud_chat.cpp')
| -rw-r--r-- | mp/src/game/client/sdk/sdk_hud_chat.cpp | 942 |
1 files changed, 471 insertions, 471 deletions
diff --git a/mp/src/game/client/sdk/sdk_hud_chat.cpp b/mp/src/game/client/sdk/sdk_hud_chat.cpp index 7dd30e6f..bdeaf48f 100644 --- a/mp/src/game/client/sdk/sdk_hud_chat.cpp +++ b/mp/src/game/client/sdk/sdk_hud_chat.cpp @@ -1,471 +1,471 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "sdk_hud_chat.h"
-//#include "c_sdk_player.h"
-//#include "c_sdk_playerresource.h"
-#include "hud_macros.h"
-#include "text_message.h"
-#include "vguicenterprint.h"
-#include "vgui/ILocalize.h"
-#include "ihudlcd.h"
-
-ConVar cl_showtextmsg( "cl_showtextmsg", "1", 0, "Enable/disable text messages printing on the screen." );
-
-float g_ColorGreen[3] = { 153, 255, 153 };
-float g_ColorYellow[3] = { 255, 178.5, 0.0 };
-
-float *GetClientColor( int clientIndex )
-{
- if ( clientIndex == 0 ) // console msg
- {
- return g_ColorGreen;
- }
- else
- {
- return g_ColorYellow;
- }
-}
-
-// converts all '\r' characters to '\n', so that the engine can deal with the properly
-// returns a pointer to str
-static char* ConvertCRtoNL( char *str )
-{
- for ( char *ch = str; *ch != 0; ch++ )
- if ( *ch == '\r' )
- *ch = '\n';
- return str;
-}
-
-// converts all '\r' characters to '\n', so that the engine can deal with the properly
-// returns a pointer to str
-static wchar_t* ConvertCRtoNL( wchar_t *str )
-{
- for ( wchar_t *ch = str; *ch != 0; ch++ )
- if ( *ch == L'\r' )
- *ch = L'\n';
- return str;
-}
-
-static void StripEndNewlineFromString( char *str )
-{
- int s = strlen( str ) - 1;
- if ( s >= 0 )
- {
- if ( str[s] == '\n' || str[s] == '\r' )
- str[s] = 0;
- }
-}
-
-static void StripEndNewlineFromString( wchar_t *str )
-{
- int s = wcslen( str ) - 1;
- if ( s >= 0 )
- {
- if ( str[s] == L'\n' || str[s] == L'\r' )
- str[s] = 0;
- }
-}
-
-DECLARE_HUDELEMENT( CHudChat );
-
-DECLARE_HUD_MESSAGE( CHudChat, SayText );
-DECLARE_HUD_MESSAGE( CHudChat, TextMsg );
-
-
-//=====================
-//CHudChatLine
-//=====================
-
-void CHudChatLine::ApplySchemeSettings(vgui::IScheme *pScheme)
-{
- BaseClass::ApplySchemeSettings( pScheme );
-
- m_hFont = pScheme->GetFont( "ChatFont" );
- SetBorder( NULL );
- SetBgColor( Color( 0, 0, 0, 0 ) );
- SetFgColor( Color( 0, 0, 0, 0 ) );
-
- SetFont( m_hFont );
-}
-
-void CHudChatLine::PerformFadeout( void )
-{
- // Flash + Extra bright when new
- float curtime = gpGlobals->curtime;
-
- int lr = m_clrText[0];
- int lg = m_clrText[1];
- int lb = m_clrText[2];
-
- //CSPort chat only fades out, no blinking.
- if ( curtime <= m_flExpireTime && curtime > m_flExpireTime - CHATLINE_FADE_TIME )
- {
- float frac = ( m_flExpireTime - curtime ) / CHATLINE_FADE_TIME;
-
- int alpha = frac * 255;
- alpha = clamp( alpha, 0, 255 );
-
- wchar_t wbuf[4096];
-
- GetText(0, wbuf, sizeof(wbuf));
-
- SetText( "" );
-
- if ( m_iNameLength > 0 )
- {
- wchar_t wText[4096];
- // draw the first x characters in the player color
- wcsncpy( wText, wbuf, MIN( m_iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) );
- wText[ MIN( m_iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0;
-
- m_clrNameColor[3] = alpha;
-
- InsertColorChange( m_clrNameColor );
- InsertString( wText );
-
- wcsncpy( wText, wbuf + ( m_iNameLength ), wcslen( wbuf + m_iNameLength ) );
- wText[ wcslen( wbuf + m_iNameLength ) ] = '\0';
- InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], alpha ) );
- InsertString( wText );
- InvalidateLayout( true );
- }
- else
- {
- InsertColorChange( Color( lr, lg, lb, alpha ) );
- InsertString( wbuf );
- }
- }
-
- OnThink();
-}
-
-
-
-//=====================
-//CHudChatInputLine
-//=====================
-
-void CHudChatInputLine::ApplySchemeSettings(vgui::IScheme *pScheme)
-{
- BaseClass::ApplySchemeSettings(pScheme);
-
- vgui::HFont hFont = pScheme->GetFont( "ChatFont" );
-
- m_pPrompt->SetFont( hFont );
- m_pInput->SetFont( hFont );
-
- m_pInput->SetFgColor( pScheme->GetColor( "Chat.TypingText", pScheme->GetColor( "Panel.FgColor", Color( 255, 255, 255, 255 ) ) ) );
-}
-
-
-
-//=====================
-//CHudChat
-//=====================
-
-CHudChat::CHudChat( const char *pElementName ) : BaseClass( pElementName )
-{
-
-}
-
-void CHudChat::CreateChatInputLine( void )
-{
- m_pChatInput = new CHudChatInputLine( this, "ChatInputLine" );
- m_pChatInput->SetVisible( false );
-}
-
-void CHudChat::CreateChatLines( void )
-{
- for ( int i = 0; i < CHAT_INTERFACE_LINES; i++ )
- {
- char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "ChatLine%02i", i );
- m_ChatLines[ i ] = new CHudChatLine( this, sz );
- m_ChatLines[ i ]->SetVisible( false );
- }
-}
-
-void CHudChat::ApplySchemeSettings( vgui::IScheme *pScheme )
-{
- BaseClass::ApplySchemeSettings( pScheme );
-
- SetBgColor( Color( 0, 0, 0, 0 ) );
- SetFgColor( Color( 0, 0, 0, 0 ) );
-}
-
-
-void CHudChat::Init( void )
-{
- BaseClass::Init();
-
- HOOK_HUD_MESSAGE( CHudChat, SayText );
- HOOK_HUD_MESSAGE( CHudChat, TextMsg );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Overrides base reset to not cancel chat at round restart
-//-----------------------------------------------------------------------------
-void CHudChat::Reset( void )
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pszName -
-// iSize -
-// *pbuf -
-//-----------------------------------------------------------------------------
-void CHudChat::MsgFunc_SayText( bf_read &msg )
-{
- char szString[256];
-
- int client = msg.ReadByte();
- msg.ReadString( szString, sizeof(szString) );
- bool bWantsToChat = msg.ReadByte();
-
- if ( bWantsToChat )
- {
- // print raw chat text
- ChatPrintf( client, "%s", szString );
- }
- else
- {
- // try to lookup translated string
- Printf( "%s", hudtextmessage->LookupString( szString ) );
- }
-
- Msg( "%s", szString );
-}
-
-wchar_t* ReadLocalizedRadioCommandString( bf_read &msg, wchar_t *pOut, int outSize, bool bStripNewline )
-{
- char szString[2048];
- msg.ReadString( szString, sizeof(szString) );
-
- const wchar_t *pBuf = g_pVGuiLocalize->Find( szString );
- if ( pBuf )
- {
- wcsncpy( pOut, pBuf, outSize/sizeof(wchar_t) );
- pOut[outSize/sizeof(wchar_t)-1] = 0;
- }
- else
- {
- g_pVGuiLocalize->ConvertANSIToUnicode( szString, pOut, outSize );
- }
-
- if ( bStripNewline )
- StripEndNewlineFromString( pOut );
-
- return pOut;
-}
-
-// Message handler for text messages
-// displays a string, looking them up from the titles.txt file, which can be localised
-// parameters:
-// byte: message direction ( HUD_PRINTCONSOLE, HUD_PRINTNOTIFY, HUD_PRINTCENTER, HUD_PRINTTALK )
-// string: message
-// optional parameters:
-// string: message parameter 1
-// string: message parameter 2
-// string: message parameter 3
-// string: message parameter 4
-// any string that starts with the character '#' is a message name, and is used to look up the real message in titles.txt
-// the next (optional) one to four strings are parameters for that string (which can also be message names if they begin with '#')
-void CHudChat::MsgFunc_TextMsg( bf_read &msg )
-{
- char szString[2048];
- int msg_dest = msg.ReadByte();
-
- wchar_t szBuf[5][128];
- wchar_t outputBuf[256];
-
- for ( int i=0; i<5; ++i )
- {
- msg.ReadString( szString, sizeof(szString) );
- char *tmpStr = hudtextmessage->LookupString( szString, &msg_dest );
- const wchar_t *pBuf = g_pVGuiLocalize->Find( tmpStr );
- if ( pBuf )
- {
- // Copy pBuf into szBuf[i].
- int nMaxChars = sizeof( szBuf[i] ) / sizeof( wchar_t );
- wcsncpy( szBuf[i], pBuf, nMaxChars );
- szBuf[i][nMaxChars-1] = 0;
- }
- else
- {
- if ( i )
- {
- StripEndNewlineFromString( tmpStr ); // these strings are meant for subsitution into the main strings, so cull the automatic end newlines
- }
- g_pVGuiLocalize->ConvertANSIToUnicode( tmpStr, szBuf[i], sizeof(szBuf[i]) );
- }
- }
-
- if ( !cl_showtextmsg.GetInt() )
- return;
-
- int len;
- switch ( msg_dest )
- {
- case HUD_PRINTCENTER:
- g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
- internalCenterPrint->Print( ConvertCRtoNL( outputBuf ) );
- break;
-
- case HUD_PRINTNOTIFY:
- g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
- g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
- len = strlen( szString );
- if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
- {
- Q_strncat( szString, "\n", sizeof(szString), 1 );
- }
- Msg( "%s", ConvertCRtoNL( szString ) );
- break;
-
- case HUD_PRINTTALK:
- g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
- g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
- len = strlen( szString );
- if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
- {
- Q_strncat( szString, "\n", sizeof(szString), 1 );
- }
- Printf( "%s", ConvertCRtoNL( szString ) );
- break;
-
- case HUD_PRINTCONSOLE:
- g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] );
- g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) );
- len = strlen( szString );
- if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' )
- {
- Q_strncat( szString, "\n", sizeof(szString), 1 );
- }
- Msg( "%s", ConvertCRtoNL( szString ) );
- break;
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *fmt -
-// ... -
-//-----------------------------------------------------------------------------
-void CHudChat::ChatPrintf( int iPlayerIndex, const char *fmt, ... )
-{
- va_list marker;
- char msg[4096];
-
- va_start(marker, fmt);
- Q_vsnprintf(msg, sizeof( msg), fmt, marker);
- va_end(marker);
-
- // Strip any trailing '\n'
- if ( strlen( msg ) > 0 && msg[ strlen( msg )-1 ] == '\n' )
- {
- msg[ strlen( msg ) - 1 ] = 0;
- }
-
- // Strip leading \n characters ( or notify/color signifiers )
- char *pmsg = msg;
- while ( *pmsg && ( *pmsg == '\n' || *pmsg == 1 || *pmsg == 2 ) )
- {
- pmsg++;
- }
-
- if ( !*pmsg )
- return;
-
- if ( *pmsg < 32 )
- {
- hudlcd->AddChatLine( pmsg + 1 );
- }
- else
- {
- hudlcd->AddChatLine( pmsg );
- }
-
- CHudChatLine *line = (CHudChatLine *)FindUnusedChatLine();
- if ( !line )
- {
- ExpireOldest();
- line = (CHudChatLine *)FindUnusedChatLine();
- }
-
- if ( !line )
- {
- return;
- }
-
- line->SetText( "" );
-
- int iNameLength = 0;
-
- player_info_t sPlayerInfo;
- if ( iPlayerIndex == 0 )
- {
- Q_memset( &sPlayerInfo, 0, sizeof(player_info_t) );
- Q_strncpy( sPlayerInfo.name, "Console", sizeof(sPlayerInfo.name) );
- }
- else
- {
- engine->GetPlayerInfo( iPlayerIndex, &sPlayerInfo );
- }
-
- const char *pName = sPlayerInfo.name;
-
- if ( pName )
- {
- const char *nameInString = strstr( pmsg, pName );
-
- if ( nameInString )
- {
- iNameLength = strlen( pName ) + (nameInString - pmsg);
- }
- }
- else
- line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) );
-
- char *buf = static_cast<char *>( _alloca( strlen( pmsg ) + 1 ) );
- wchar_t *wbuf = static_cast<wchar_t *>( _alloca( (strlen( pmsg ) + 1 ) * sizeof(wchar_t) ) );
- if ( buf )
- {
- float *flColor = GetClientColor( iPlayerIndex );
-
- line->SetExpireTime();
-
- // draw the first x characters in the player color
- Q_strncpy( buf, pmsg, MIN( iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) );
- buf[ MIN( iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0;
- line->InsertColorChange( Color( flColor[0], flColor[1], flColor[2], 255 ) );
- line->InsertString( buf );
- Q_strncpy( buf, pmsg + iNameLength, strlen( pmsg ));
- buf[ strlen( pmsg + iNameLength ) ] = '\0';
- line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) );
- g_pVGuiLocalize->ConvertANSIToUnicode( buf, wbuf, strlen(pmsg)*sizeof(wchar_t));
- line->InsertString( wbuf );
- line->SetVisible( true );
- line->SetNameLength( iNameLength );
- line->SetNameColor( Color( flColor[0], flColor[1], flColor[2], 255 ) );
- }
-
- CLocalPlayerFilter filter;
- C_BaseEntity::EmitSound( filter, -1 /*SOUND_FROM_LOCAL_PLAYER*/, "HudChat.Message" );
-}
-
-int CHudChat::GetChatInputOffset( void )
-{
- if ( m_pChatInput->IsVisible() )
- {
- return m_iFontHeight;
- }
- else
- return 0;
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "sdk_hud_chat.h" +//#include "c_sdk_player.h" +//#include "c_sdk_playerresource.h" +#include "hud_macros.h" +#include "text_message.h" +#include "vguicenterprint.h" +#include "vgui/ILocalize.h" +#include "ihudlcd.h" + +ConVar cl_showtextmsg( "cl_showtextmsg", "1", 0, "Enable/disable text messages printing on the screen." ); + +float g_ColorGreen[3] = { 153, 255, 153 }; +float g_ColorYellow[3] = { 255, 178.5, 0.0 }; + +float *GetClientColor( int clientIndex ) +{ + if ( clientIndex == 0 ) // console msg + { + return g_ColorGreen; + } + else + { + return g_ColorYellow; + } +} + +// converts all '\r' characters to '\n', so that the engine can deal with the properly +// returns a pointer to str +static char* ConvertCRtoNL( char *str ) +{ + for ( char *ch = str; *ch != 0; ch++ ) + if ( *ch == '\r' ) + *ch = '\n'; + return str; +} + +// converts all '\r' characters to '\n', so that the engine can deal with the properly +// returns a pointer to str +static wchar_t* ConvertCRtoNL( wchar_t *str ) +{ + for ( wchar_t *ch = str; *ch != 0; ch++ ) + if ( *ch == L'\r' ) + *ch = L'\n'; + return str; +} + +static void StripEndNewlineFromString( char *str ) +{ + int s = strlen( str ) - 1; + if ( s >= 0 ) + { + if ( str[s] == '\n' || str[s] == '\r' ) + str[s] = 0; + } +} + +static void StripEndNewlineFromString( wchar_t *str ) +{ + int s = wcslen( str ) - 1; + if ( s >= 0 ) + { + if ( str[s] == L'\n' || str[s] == L'\r' ) + str[s] = 0; + } +} + +DECLARE_HUDELEMENT( CHudChat ); + +DECLARE_HUD_MESSAGE( CHudChat, SayText ); +DECLARE_HUD_MESSAGE( CHudChat, TextMsg ); + + +//===================== +//CHudChatLine +//===================== + +void CHudChatLine::ApplySchemeSettings(vgui::IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + m_hFont = pScheme->GetFont( "ChatFont" ); + SetBorder( NULL ); + SetBgColor( Color( 0, 0, 0, 0 ) ); + SetFgColor( Color( 0, 0, 0, 0 ) ); + + SetFont( m_hFont ); +} + +void CHudChatLine::PerformFadeout( void ) +{ + // Flash + Extra bright when new + float curtime = gpGlobals->curtime; + + int lr = m_clrText[0]; + int lg = m_clrText[1]; + int lb = m_clrText[2]; + + //CSPort chat only fades out, no blinking. + if ( curtime <= m_flExpireTime && curtime > m_flExpireTime - CHATLINE_FADE_TIME ) + { + float frac = ( m_flExpireTime - curtime ) / CHATLINE_FADE_TIME; + + int alpha = frac * 255; + alpha = clamp( alpha, 0, 255 ); + + wchar_t wbuf[4096]; + + GetText(0, wbuf, sizeof(wbuf)); + + SetText( "" ); + + if ( m_iNameLength > 0 ) + { + wchar_t wText[4096]; + // draw the first x characters in the player color + wcsncpy( wText, wbuf, MIN( m_iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) ); + wText[ MIN( m_iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0; + + m_clrNameColor[3] = alpha; + + InsertColorChange( m_clrNameColor ); + InsertString( wText ); + + wcsncpy( wText, wbuf + ( m_iNameLength ), wcslen( wbuf + m_iNameLength ) ); + wText[ wcslen( wbuf + m_iNameLength ) ] = '\0'; + InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], alpha ) ); + InsertString( wText ); + InvalidateLayout( true ); + } + else + { + InsertColorChange( Color( lr, lg, lb, alpha ) ); + InsertString( wbuf ); + } + } + + OnThink(); +} + + + +//===================== +//CHudChatInputLine +//===================== + +void CHudChatInputLine::ApplySchemeSettings(vgui::IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings(pScheme); + + vgui::HFont hFont = pScheme->GetFont( "ChatFont" ); + + m_pPrompt->SetFont( hFont ); + m_pInput->SetFont( hFont ); + + m_pInput->SetFgColor( pScheme->GetColor( "Chat.TypingText", pScheme->GetColor( "Panel.FgColor", Color( 255, 255, 255, 255 ) ) ) ); +} + + + +//===================== +//CHudChat +//===================== + +CHudChat::CHudChat( const char *pElementName ) : BaseClass( pElementName ) +{ + +} + +void CHudChat::CreateChatInputLine( void ) +{ + m_pChatInput = new CHudChatInputLine( this, "ChatInputLine" ); + m_pChatInput->SetVisible( false ); +} + +void CHudChat::CreateChatLines( void ) +{ + for ( int i = 0; i < CHAT_INTERFACE_LINES; i++ ) + { + char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "ChatLine%02i", i ); + m_ChatLines[ i ] = new CHudChatLine( this, sz ); + m_ChatLines[ i ]->SetVisible( false ); + } +} + +void CHudChat::ApplySchemeSettings( vgui::IScheme *pScheme ) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + SetBgColor( Color( 0, 0, 0, 0 ) ); + SetFgColor( Color( 0, 0, 0, 0 ) ); +} + + +void CHudChat::Init( void ) +{ + BaseClass::Init(); + + HOOK_HUD_MESSAGE( CHudChat, SayText ); + HOOK_HUD_MESSAGE( CHudChat, TextMsg ); +} + +//----------------------------------------------------------------------------- +// Purpose: Overrides base reset to not cancel chat at round restart +//----------------------------------------------------------------------------- +void CHudChat::Reset( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pszName - +// iSize - +// *pbuf - +//----------------------------------------------------------------------------- +void CHudChat::MsgFunc_SayText( bf_read &msg ) +{ + char szString[256]; + + int client = msg.ReadByte(); + msg.ReadString( szString, sizeof(szString) ); + bool bWantsToChat = msg.ReadByte(); + + if ( bWantsToChat ) + { + // print raw chat text + ChatPrintf( client, "%s", szString ); + } + else + { + // try to lookup translated string + Printf( "%s", hudtextmessage->LookupString( szString ) ); + } + + Msg( "%s", szString ); +} + +wchar_t* ReadLocalizedRadioCommandString( bf_read &msg, wchar_t *pOut, int outSize, bool bStripNewline ) +{ + char szString[2048]; + msg.ReadString( szString, sizeof(szString) ); + + const wchar_t *pBuf = g_pVGuiLocalize->Find( szString ); + if ( pBuf ) + { + wcsncpy( pOut, pBuf, outSize/sizeof(wchar_t) ); + pOut[outSize/sizeof(wchar_t)-1] = 0; + } + else + { + g_pVGuiLocalize->ConvertANSIToUnicode( szString, pOut, outSize ); + } + + if ( bStripNewline ) + StripEndNewlineFromString( pOut ); + + return pOut; +} + +// Message handler for text messages +// displays a string, looking them up from the titles.txt file, which can be localised +// parameters: +// byte: message direction ( HUD_PRINTCONSOLE, HUD_PRINTNOTIFY, HUD_PRINTCENTER, HUD_PRINTTALK ) +// string: message +// optional parameters: +// string: message parameter 1 +// string: message parameter 2 +// string: message parameter 3 +// string: message parameter 4 +// any string that starts with the character '#' is a message name, and is used to look up the real message in titles.txt +// the next (optional) one to four strings are parameters for that string (which can also be message names if they begin with '#') +void CHudChat::MsgFunc_TextMsg( bf_read &msg ) +{ + char szString[2048]; + int msg_dest = msg.ReadByte(); + + wchar_t szBuf[5][128]; + wchar_t outputBuf[256]; + + for ( int i=0; i<5; ++i ) + { + msg.ReadString( szString, sizeof(szString) ); + char *tmpStr = hudtextmessage->LookupString( szString, &msg_dest ); + const wchar_t *pBuf = g_pVGuiLocalize->Find( tmpStr ); + if ( pBuf ) + { + // Copy pBuf into szBuf[i]. + int nMaxChars = sizeof( szBuf[i] ) / sizeof( wchar_t ); + wcsncpy( szBuf[i], pBuf, nMaxChars ); + szBuf[i][nMaxChars-1] = 0; + } + else + { + if ( i ) + { + StripEndNewlineFromString( tmpStr ); // these strings are meant for subsitution into the main strings, so cull the automatic end newlines + } + g_pVGuiLocalize->ConvertANSIToUnicode( tmpStr, szBuf[i], sizeof(szBuf[i]) ); + } + } + + if ( !cl_showtextmsg.GetInt() ) + return; + + int len; + switch ( msg_dest ) + { + case HUD_PRINTCENTER: + g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] ); + internalCenterPrint->Print( ConvertCRtoNL( outputBuf ) ); + break; + + case HUD_PRINTNOTIFY: + g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] ); + g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) ); + len = strlen( szString ); + if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' ) + { + Q_strncat( szString, "\n", sizeof(szString), 1 ); + } + Msg( "%s", ConvertCRtoNL( szString ) ); + break; + + case HUD_PRINTTALK: + g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] ); + g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) ); + len = strlen( szString ); + if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' ) + { + Q_strncat( szString, "\n", sizeof(szString), 1 ); + } + Printf( "%s", ConvertCRtoNL( szString ) ); + break; + + case HUD_PRINTCONSOLE: + g_pVGuiLocalize->ConstructString( outputBuf, sizeof(outputBuf), szBuf[0], 4, szBuf[1], szBuf[2], szBuf[3], szBuf[4] ); + g_pVGuiLocalize->ConvertUnicodeToANSI( outputBuf, szString, sizeof(szString) ); + len = strlen( szString ); + if ( len && szString[len-1] != '\n' && szString[len-1] != '\r' ) + { + Q_strncat( szString, "\n", sizeof(szString), 1 ); + } + Msg( "%s", ConvertCRtoNL( szString ) ); + break; + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *fmt - +// ... - +//----------------------------------------------------------------------------- +void CHudChat::ChatPrintf( int iPlayerIndex, const char *fmt, ... ) +{ + va_list marker; + char msg[4096]; + + va_start(marker, fmt); + Q_vsnprintf(msg, sizeof( msg), fmt, marker); + va_end(marker); + + // Strip any trailing '\n' + if ( strlen( msg ) > 0 && msg[ strlen( msg )-1 ] == '\n' ) + { + msg[ strlen( msg ) - 1 ] = 0; + } + + // Strip leading \n characters ( or notify/color signifiers ) + char *pmsg = msg; + while ( *pmsg && ( *pmsg == '\n' || *pmsg == 1 || *pmsg == 2 ) ) + { + pmsg++; + } + + if ( !*pmsg ) + return; + + if ( *pmsg < 32 ) + { + hudlcd->AddChatLine( pmsg + 1 ); + } + else + { + hudlcd->AddChatLine( pmsg ); + } + + CHudChatLine *line = (CHudChatLine *)FindUnusedChatLine(); + if ( !line ) + { + ExpireOldest(); + line = (CHudChatLine *)FindUnusedChatLine(); + } + + if ( !line ) + { + return; + } + + line->SetText( "" ); + + int iNameLength = 0; + + player_info_t sPlayerInfo; + if ( iPlayerIndex == 0 ) + { + Q_memset( &sPlayerInfo, 0, sizeof(player_info_t) ); + Q_strncpy( sPlayerInfo.name, "Console", sizeof(sPlayerInfo.name) ); + } + else + { + engine->GetPlayerInfo( iPlayerIndex, &sPlayerInfo ); + } + + const char *pName = sPlayerInfo.name; + + if ( pName ) + { + const char *nameInString = strstr( pmsg, pName ); + + if ( nameInString ) + { + iNameLength = strlen( pName ) + (nameInString - pmsg); + } + } + else + line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) ); + + char *buf = static_cast<char *>( _alloca( strlen( pmsg ) + 1 ) ); + wchar_t *wbuf = static_cast<wchar_t *>( _alloca( (strlen( pmsg ) + 1 ) * sizeof(wchar_t) ) ); + if ( buf ) + { + float *flColor = GetClientColor( iPlayerIndex ); + + line->SetExpireTime(); + + // draw the first x characters in the player color + Q_strncpy( buf, pmsg, MIN( iNameLength + 1, MAX_PLAYER_NAME_LENGTH+32) ); + buf[ MIN( iNameLength, MAX_PLAYER_NAME_LENGTH+31) ] = 0; + line->InsertColorChange( Color( flColor[0], flColor[1], flColor[2], 255 ) ); + line->InsertString( buf ); + Q_strncpy( buf, pmsg + iNameLength, strlen( pmsg )); + buf[ strlen( pmsg + iNameLength ) ] = '\0'; + line->InsertColorChange( Color( g_ColorYellow[0], g_ColorYellow[1], g_ColorYellow[2], 255 ) ); + g_pVGuiLocalize->ConvertANSIToUnicode( buf, wbuf, strlen(pmsg)*sizeof(wchar_t)); + line->InsertString( wbuf ); + line->SetVisible( true ); + line->SetNameLength( iNameLength ); + line->SetNameColor( Color( flColor[0], flColor[1], flColor[2], 255 ) ); + } + + CLocalPlayerFilter filter; + C_BaseEntity::EmitSound( filter, -1 /*SOUND_FROM_LOCAL_PLAYER*/, "HudChat.Message" ); +} + +int CHudChat::GetChatInputOffset( void ) +{ + if ( m_pChatInput->IsVisible() ) + { + return m_iFontHeight; + } + else + return 0; +} |