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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/sdk/c_te_firebullets.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/sdk/c_te_firebullets.cpp')
-rw-r--r--mp/src/game/client/sdk/c_te_firebullets.cpp122
1 files changed, 61 insertions, 61 deletions
diff --git a/mp/src/game/client/sdk/c_te_firebullets.cpp b/mp/src/game/client/sdk/c_te_firebullets.cpp
index 8d75ceee..846be238 100644
--- a/mp/src/game/client/sdk/c_te_firebullets.cpp
+++ b/mp/src/game/client/sdk/c_te_firebullets.cpp
@@ -1,62 +1,62 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "sdk_fx_shared.h"
-#include "c_sdk_player.h"
-#include "c_basetempentity.h"
-#include <cliententitylist.h>
-
-
-class C_TEFireBullets : public C_BaseTempEntity
-{
-public:
- DECLARE_CLASS( C_TEFireBullets, C_BaseTempEntity );
- DECLARE_CLIENTCLASS();
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
- int m_iPlayer;
- Vector m_vecOrigin;
- QAngle m_vecAngles;
- int m_iWeaponID;
- int m_iMode;
- int m_iSeed;
- float m_flSpread;
-};
-
-
-void C_TEFireBullets::PostDataUpdate( DataUpdateType_t updateType )
-{
- // Create the effect.
-
- m_vecAngles.z = 0;
-
- FX_FireBullets(
- m_iPlayer+1,
- m_vecOrigin,
- m_vecAngles,
- m_iWeaponID,
- m_iMode,
- m_iSeed,
- m_flSpread );
-}
-
-
-IMPLEMENT_CLIENTCLASS_EVENT( C_TEFireBullets, DT_TEFireBullets, CTEFireBullets );
-
-
-BEGIN_RECV_TABLE_NOBASE(C_TEFireBullets, DT_TEFireBullets)
- RecvPropVector( RECVINFO( m_vecOrigin ) ),
- RecvPropFloat( RECVINFO( m_vecAngles[0] ) ),
- RecvPropFloat( RECVINFO( m_vecAngles[1] ) ),
- RecvPropInt( RECVINFO( m_iWeaponID ) ),
- RecvPropInt( RECVINFO( m_iMode ) ),
- RecvPropInt( RECVINFO( m_iSeed ) ),
- RecvPropInt( RECVINFO( m_iPlayer ) ),
- RecvPropFloat( RECVINFO( m_flSpread ) ),
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "sdk_fx_shared.h"
+#include "c_sdk_player.h"
+#include "c_basetempentity.h"
+#include <cliententitylist.h>
+
+
+class C_TEFireBullets : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TEFireBullets, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+public:
+ int m_iPlayer;
+ Vector m_vecOrigin;
+ QAngle m_vecAngles;
+ int m_iWeaponID;
+ int m_iMode;
+ int m_iSeed;
+ float m_flSpread;
+};
+
+
+void C_TEFireBullets::PostDataUpdate( DataUpdateType_t updateType )
+{
+ // Create the effect.
+
+ m_vecAngles.z = 0;
+
+ FX_FireBullets(
+ m_iPlayer+1,
+ m_vecOrigin,
+ m_vecAngles,
+ m_iWeaponID,
+ m_iMode,
+ m_iSeed,
+ m_flSpread );
+}
+
+
+IMPLEMENT_CLIENTCLASS_EVENT( C_TEFireBullets, DT_TEFireBullets, CTEFireBullets );
+
+
+BEGIN_RECV_TABLE_NOBASE(C_TEFireBullets, DT_TEFireBullets)
+ RecvPropVector( RECVINFO( m_vecOrigin ) ),
+ RecvPropFloat( RECVINFO( m_vecAngles[0] ) ),
+ RecvPropFloat( RECVINFO( m_vecAngles[1] ) ),
+ RecvPropInt( RECVINFO( m_iWeaponID ) ),
+ RecvPropInt( RECVINFO( m_iMode ) ),
+ RecvPropInt( RECVINFO( m_iSeed ) ),
+ RecvPropInt( RECVINFO( m_iPlayer ) ),
+ RecvPropFloat( RECVINFO( m_flSpread ) ),
END_RECV_TABLE() \ No newline at end of file