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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/replay/vgui/replayreminderpanel.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/replay/vgui/replayreminderpanel.cpp')
-rw-r--r--mp/src/game/client/replay/vgui/replayreminderpanel.cpp324
1 files changed, 162 insertions, 162 deletions
diff --git a/mp/src/game/client/replay/vgui/replayreminderpanel.cpp b/mp/src/game/client/replay/vgui/replayreminderpanel.cpp
index db06c701..57cebc72 100644
--- a/mp/src/game/client/replay/vgui/replayreminderpanel.cpp
+++ b/mp/src/game/client/replay/vgui/replayreminderpanel.cpp
@@ -1,163 +1,163 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-
-#if defined( REPLAY_ENABLED )
-
-#include "replayreminderpanel.h"
-#include "replay/ireplaysystem.h"
-#include "replay/replay.h"
-#include "replay/ireplayscreenshotmanager.h"
-#include "replay/ireplaymanager.h"
-#include "replay/screenshot.h"
-#include "iclientmode.h"
-#include "vgui_controls/AnimationController.h"
-
-//-----------------------------------------------------------------------------
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-
-DECLARE_HUDELEMENT( CReplayReminderPanel );
-
-//-----------------------------------------------------------------------------
-
-CReplayReminderPanel::CReplayReminderPanel( const char *pElementName )
-: EditablePanel( g_pClientMode->GetViewport(), "ReplayReminder" ),
- CHudElement( pElementName )
-{
- SetScheme( "ClientScheme" );
-
- m_flShowTime = 0;
- m_bShouldDraw = false;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::SetupText()
-{
- // Get current key binding, if any.
- const char *pBoundKey = engine->Key_LookupBinding( "save_replay" );
- if ( !pBoundKey || FStrEq( pBoundKey, "(null)" ) )
- {
- pBoundKey = " ";
- }
-
- char szKey[16];
- Q_snprintf( szKey, sizeof(szKey), "%s", pBoundKey );
-
- wchar_t wKey[16];
- wchar_t wLabel[256];
-
- g_pVGuiLocalize->ConvertANSIToUnicode( szKey, wKey, sizeof( wKey ) );
- g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Replay_freezecam_replay" ), 1, wKey );
-
- // Set the text
- SetDialogVariable( "text", wLabel );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::ApplySchemeSettings( IScheme *pScheme )
-{
- LoadControlSettings("Resource/UI/ReplayReminder.res", "GAME");
-
- BaseClass::ApplySchemeSettings( pScheme );
-
- SetupText();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::Show()
-{
- m_flShowTime = gpGlobals->curtime;
- SetVisible( true );
- g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( GetParent(), "HudReplayReminderIn" );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::Hide()
-{
- SetVisible( false );
- m_flShowTime = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-int CReplayReminderPanel::HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
-{
- if ( ShouldDraw() && pszCurrentBinding )
- {
- if ( FStrEq (pszCurrentBinding, "save_replay" ) )
- {
- SetVisible( false );
- }
- }
-
- return 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::OnThink()
-{
- BaseClass::OnThink();
-
- if ( !IsVisible() )
- return;
-
- // If we're displaying the element for some specific duration...
- if ( m_flShowTime )
- {
- // Get maximum duration
- ConVarRef replay_postwinreminderduration( "replay_postwinreminderduration" );
- float flShowLength = replay_postwinreminderduration.IsValid() ? replay_postwinreminderduration.GetFloat() : 5.0f;
-
- if ( gpGlobals->curtime >= m_flShowTime + flShowLength )
- {
- m_flShowTime = 0;
- SetVisible( false );
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CReplayReminderPanel::SetVisible( bool bState )
-{
- if ( bState )
- {
- SetupText();
- }
-
- // Store this state for ShouldDraw()
- m_bShouldDraw = bState;
-
- BaseClass::SetVisible( bState );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-bool CReplayReminderPanel::ShouldDraw()
-{
- return m_bShouldDraw;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+
+#if defined( REPLAY_ENABLED )
+
+#include "replayreminderpanel.h"
+#include "replay/ireplaysystem.h"
+#include "replay/replay.h"
+#include "replay/ireplayscreenshotmanager.h"
+#include "replay/ireplaymanager.h"
+#include "replay/screenshot.h"
+#include "iclientmode.h"
+#include "vgui_controls/AnimationController.h"
+
+//-----------------------------------------------------------------------------
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+
+DECLARE_HUDELEMENT( CReplayReminderPanel );
+
+//-----------------------------------------------------------------------------
+
+CReplayReminderPanel::CReplayReminderPanel( const char *pElementName )
+: EditablePanel( g_pClientMode->GetViewport(), "ReplayReminder" ),
+ CHudElement( pElementName )
+{
+ SetScheme( "ClientScheme" );
+
+ m_flShowTime = 0;
+ m_bShouldDraw = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::SetupText()
+{
+ // Get current key binding, if any.
+ const char *pBoundKey = engine->Key_LookupBinding( "save_replay" );
+ if ( !pBoundKey || FStrEq( pBoundKey, "(null)" ) )
+ {
+ pBoundKey = " ";
+ }
+
+ char szKey[16];
+ Q_snprintf( szKey, sizeof(szKey), "%s", pBoundKey );
+
+ wchar_t wKey[16];
+ wchar_t wLabel[256];
+
+ g_pVGuiLocalize->ConvertANSIToUnicode( szKey, wKey, sizeof( wKey ) );
+ g_pVGuiLocalize->ConstructString( wLabel, sizeof( wLabel ), g_pVGuiLocalize->Find("#Replay_freezecam_replay" ), 1, wKey );
+
+ // Set the text
+ SetDialogVariable( "text", wLabel );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::ApplySchemeSettings( IScheme *pScheme )
+{
+ LoadControlSettings("Resource/UI/ReplayReminder.res", "GAME");
+
+ BaseClass::ApplySchemeSettings( pScheme );
+
+ SetupText();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::Show()
+{
+ m_flShowTime = gpGlobals->curtime;
+ SetVisible( true );
+ g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( GetParent(), "HudReplayReminderIn" );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::Hide()
+{
+ SetVisible( false );
+ m_flShowTime = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+int CReplayReminderPanel::HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding )
+{
+ if ( ShouldDraw() && pszCurrentBinding )
+ {
+ if ( FStrEq (pszCurrentBinding, "save_replay" ) )
+ {
+ SetVisible( false );
+ }
+ }
+
+ return 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::OnThink()
+{
+ BaseClass::OnThink();
+
+ if ( !IsVisible() )
+ return;
+
+ // If we're displaying the element for some specific duration...
+ if ( m_flShowTime )
+ {
+ // Get maximum duration
+ ConVarRef replay_postwinreminderduration( "replay_postwinreminderduration" );
+ float flShowLength = replay_postwinreminderduration.IsValid() ? replay_postwinreminderduration.GetFloat() : 5.0f;
+
+ if ( gpGlobals->curtime >= m_flShowTime + flShowLength )
+ {
+ m_flShowTime = 0;
+ SetVisible( false );
+ }
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CReplayReminderPanel::SetVisible( bool bState )
+{
+ if ( bState )
+ {
+ SetupText();
+ }
+
+ // Store this state for ShouldDraw()
+ m_bShouldDraw = bState;
+
+ BaseClass::SetVisible( bState );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CReplayReminderPanel::ShouldDraw()
+{
+ return m_bShouldDraw;
+}
+
#endif // #if defined( REPLAY_ENABLED ) \ No newline at end of file