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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/replay/vgui/replayinputpanel.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/replay/vgui/replayinputpanel.h')
| -rw-r--r-- | mp/src/game/client/replay/vgui/replayinputpanel.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/mp/src/game/client/replay/vgui/replayinputpanel.h b/mp/src/game/client/replay/vgui/replayinputpanel.h index 2143e9a8..142de013 100644 --- a/mp/src/game/client/replay/vgui/replayinputpanel.h +++ b/mp/src/game/client/replay/vgui/replayinputpanel.h @@ -1,25 +1,25 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-//=======================================================================================//
-
-#ifndef REPLAY_INPUT_PANEL_H
-#define REPLAY_INPUT_PANEL_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-//-----------------------------------------------------------------------------
-
-#include "replay/replayhandle.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Show Replay input panel for entering a title, etc.
-//-----------------------------------------------------------------------------
-void ShowReplayInputPanel( ReplayHandle_t hReplay );
-
-//-----------------------------------------------------------------------------
-// Purpose: Is the panel visible?
-//-----------------------------------------------------------------------------
-bool IsReplayInputPanelVisible();
-
-#endif // REPLAY_INPUT_PANEL_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +//=======================================================================================// + +#ifndef REPLAY_INPUT_PANEL_H +#define REPLAY_INPUT_PANEL_H +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- + +#include "replay/replayhandle.h" + +//----------------------------------------------------------------------------- +// Purpose: Show Replay input panel for entering a title, etc. +//----------------------------------------------------------------------------- +void ShowReplayInputPanel( ReplayHandle_t hReplay ); + +//----------------------------------------------------------------------------- +// Purpose: Is the panel visible? +//----------------------------------------------------------------------------- +bool IsReplayInputPanelVisible(); + +#endif // REPLAY_INPUT_PANEL_H |