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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/replay/gamedefs.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/replay/gamedefs.cpp')
| -rw-r--r-- | mp/src/game/client/replay/gamedefs.cpp | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/mp/src/game/client/replay/gamedefs.cpp b/mp/src/game/client/replay/gamedefs.cpp index 79e5da90..77a6456b 100644 --- a/mp/src/game/client/replay/gamedefs.cpp +++ b/mp/src/game/client/replay/gamedefs.cpp @@ -1,47 +1,47 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-//----------------------------------------------------------------------------------------
-
-#include "cbase.h"
-#include "gamedefs.h"
-
-//----------------------------------------------------------------------------------------
-
-StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] =
-{
-#if defined( TF_CLIENT_DLL )
-
- { TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", },
- { TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
- { TFSTAT_DAMAGE, "#Stat_Damage" },
- { TFSTAT_CAPTURES, "#Stat_Captures" },
- { TFSTAT_DEFENSES, "#Stat_Defenses" },
- { TFSTAT_REVENGE, "#Stat_Revenge" },
- { TFSTAT_POINTSSCORED, "#Stat_PointsScored" },
- { TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" },
- { TFSTAT_HEADSHOTS, "#Stat_Headshots" },
- { TFSTAT_PLAYTIME, "#Stat_PlayTime" },
-
- { TFSTAT_HEALING, "#Stat_Healing" },
- { TFSTAT_INVULNS, "#Stat_Invulns" },
- { TFSTAT_KILLASSISTS, "#Stat_KillAssists" },
- { TFSTAT_BACKSTABS, "#Stat_BackStabs" },
- { TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" },
- { TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" },
- { TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" },
- { TFSTAT_TELEPORTS, "#Stat_Teleports" },
- { TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" },
- { TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" },
-
- { TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" },
- { TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" },
- { TFSTAT_CRITS, "#Stat_Crits" },
-
-#elif defined( CSTRIKE_DLL )
-
- { CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" },
- { CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
- { CSSTAT_DAMAGE, "#Stat_Damage" },
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +//---------------------------------------------------------------------------------------- + +#include "cbase.h" +#include "gamedefs.h" + +//---------------------------------------------------------------------------------------- + +StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] = +{ +#if defined( TF_CLIENT_DLL ) + + { TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", }, + { TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" }, + { TFSTAT_DAMAGE, "#Stat_Damage" }, + { TFSTAT_CAPTURES, "#Stat_Captures" }, + { TFSTAT_DEFENSES, "#Stat_Defenses" }, + { TFSTAT_REVENGE, "#Stat_Revenge" }, + { TFSTAT_POINTSSCORED, "#Stat_PointsScored" }, + { TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" }, + { TFSTAT_HEADSHOTS, "#Stat_Headshots" }, + { TFSTAT_PLAYTIME, "#Stat_PlayTime" }, + + { TFSTAT_HEALING, "#Stat_Healing" }, + { TFSTAT_INVULNS, "#Stat_Invulns" }, + { TFSTAT_KILLASSISTS, "#Stat_KillAssists" }, + { TFSTAT_BACKSTABS, "#Stat_BackStabs" }, + { TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" }, + { TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" }, + { TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" }, + { TFSTAT_TELEPORTS, "#Stat_Teleports" }, + { TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" }, + { TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" }, + + { TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" }, + { TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" }, + { TFSTAT_CRITS, "#Stat_Crits" }, + +#elif defined( CSTRIKE_DLL ) + + { CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" }, + { CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" }, + { CSSTAT_DAMAGE, "#Stat_Damage" }, + +#endif };
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