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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/replay/gamedefs.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/replay/gamedefs.cpp')
-rw-r--r--mp/src/game/client/replay/gamedefs.cpp92
1 files changed, 46 insertions, 46 deletions
diff --git a/mp/src/game/client/replay/gamedefs.cpp b/mp/src/game/client/replay/gamedefs.cpp
index 79e5da90..77a6456b 100644
--- a/mp/src/game/client/replay/gamedefs.cpp
+++ b/mp/src/game/client/replay/gamedefs.cpp
@@ -1,47 +1,47 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-//----------------------------------------------------------------------------------------
-
-#include "cbase.h"
-#include "gamedefs.h"
-
-//----------------------------------------------------------------------------------------
-
-StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] =
-{
-#if defined( TF_CLIENT_DLL )
-
- { TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", },
- { TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
- { TFSTAT_DAMAGE, "#Stat_Damage" },
- { TFSTAT_CAPTURES, "#Stat_Captures" },
- { TFSTAT_DEFENSES, "#Stat_Defenses" },
- { TFSTAT_REVENGE, "#Stat_Revenge" },
- { TFSTAT_POINTSSCORED, "#Stat_PointsScored" },
- { TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" },
- { TFSTAT_HEADSHOTS, "#Stat_Headshots" },
- { TFSTAT_PLAYTIME, "#Stat_PlayTime" },
-
- { TFSTAT_HEALING, "#Stat_Healing" },
- { TFSTAT_INVULNS, "#Stat_Invulns" },
- { TFSTAT_KILLASSISTS, "#Stat_KillAssists" },
- { TFSTAT_BACKSTABS, "#Stat_BackStabs" },
- { TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" },
- { TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" },
- { TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" },
- { TFSTAT_TELEPORTS, "#Stat_Teleports" },
- { TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" },
- { TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" },
-
- { TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" },
- { TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" },
- { TFSTAT_CRITS, "#Stat_Crits" },
-
-#elif defined( CSTRIKE_DLL )
-
- { CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" },
- { CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
- { CSSTAT_DAMAGE, "#Stat_Damage" },
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//----------------------------------------------------------------------------------------
+
+#include "cbase.h"
+#include "gamedefs.h"
+
+//----------------------------------------------------------------------------------------
+
+StatInfo_t g_pReplayDisplayGameStats[REPLAY_MAX_DISPLAY_GAMESTATS] =
+{
+#if defined( TF_CLIENT_DLL )
+
+ { TFSTAT_SHOTS_HIT, "#Stat_ShotsHit", },
+ { TFSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
+ { TFSTAT_DAMAGE, "#Stat_Damage" },
+ { TFSTAT_CAPTURES, "#Stat_Captures" },
+ { TFSTAT_DEFENSES, "#Stat_Defenses" },
+ { TFSTAT_REVENGE, "#Stat_Revenge" },
+ { TFSTAT_POINTSSCORED, "#Stat_PointsScored" },
+ { TFSTAT_BUILDINGSDESTROYED,"#Stat_BuildingsDestroyed" },
+ { TFSTAT_HEADSHOTS, "#Stat_Headshots" },
+ { TFSTAT_PLAYTIME, "#Stat_PlayTime" },
+
+ { TFSTAT_HEALING, "#Stat_Healing" },
+ { TFSTAT_INVULNS, "#Stat_Invulns" },
+ { TFSTAT_KILLASSISTS, "#Stat_KillAssists" },
+ { TFSTAT_BACKSTABS, "#Stat_BackStabs" },
+ { TFSTAT_HEALTHLEACHED, "#Stat_HealthLeached" },
+ { TFSTAT_BUILDINGSBUILT, "#Stat_BuildingsBuilt" },
+ { TFSTAT_MAXSENTRYKILLS, "#Stat_MaxSentryKills" },
+ { TFSTAT_TELEPORTS, "#Stat_Teleports" },
+ { TFSTAT_FIREDAMAGE, "#Stat_FiredDamage" },
+ { TFSTAT_BONUS_POINTS, "#Stat_BonusPoints" },
+
+ { TFSTAT_BLASTDAMAGE, "#Stat_BlastDamage" },
+ { TFSTAT_DAMAGETAKEN, "#Stat_DamageTaken" },
+ { TFSTAT_CRITS, "#Stat_Crits" },
+
+#elif defined( CSTRIKE_DLL )
+
+ { CSSTAT_SHOTS_HIT, "#Stat_ShotsHit" },
+ { CSSTAT_SHOTS_FIRED, "#Stat_ShotsFired" },
+ { CSSTAT_DAMAGE, "#Stat_Damage" },
+
+#endif
}; \ No newline at end of file