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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/proxyentity.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/proxyentity.cpp')
| -rw-r--r-- | mp/src/game/client/proxyentity.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/mp/src/game/client/proxyentity.cpp b/mp/src/game/client/proxyentity.cpp new file mode 100644 index 00000000..f6d879a2 --- /dev/null +++ b/mp/src/game/client/proxyentity.cpp @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "proxyentity.h"
+#include "iclientrenderable.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Cleanup
+//-----------------------------------------------------------------------------
+void CEntityMaterialProxy::Release( void )
+{
+ delete this;
+}
+
+//-----------------------------------------------------------------------------
+// Helper class to deal with floating point inputs
+//-----------------------------------------------------------------------------
+void CEntityMaterialProxy::OnBind( void *pRenderable )
+{
+ if( !pRenderable )
+ return;
+
+ IClientRenderable *pRend = ( IClientRenderable* )pRenderable;
+ C_BaseEntity *pEnt = pRend->GetIClientUnknown()->GetBaseEntity();
+ if ( pEnt )
+ {
+ OnBind( pEnt );
+ if ( ToolsEnabled() )
+ {
+ ToolFramework_RecordMaterialParams( GetMaterial() );
+ }
+ }
+}
|