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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/particles_new.cpp
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/client/particles_new.cpp')
-rw-r--r--mp/src/game/client/particles_new.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/mp/src/game/client/particles_new.cpp b/mp/src/game/client/particles_new.cpp
index d3dc6599..647d304f 100644
--- a/mp/src/game/client/particles_new.cpp
+++ b/mp/src/game/client/particles_new.cpp
@@ -65,6 +65,8 @@ void CNewParticleEffect::Construct()
m_MaxBounds = Vector( -1.0e6, -1.0e6, -1.0e6 );
m_pDebugName = NULL;
+ m_bViewModelEffect = m_pDef ? m_pDef->IsViewModelEffect() : false;
+
if ( IsValid() && clienttools->IsInRecordingMode() )
{
int nId = AllocateToolParticleEffectId();