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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/particles_localspace.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/particles_localspace.h')
-rw-r--r--mp/src/game/client/particles_localspace.h102
1 files changed, 51 insertions, 51 deletions
diff --git a/mp/src/game/client/particles_localspace.h b/mp/src/game/client/particles_localspace.h
index 134c9460..8b2a5a4b 100644
--- a/mp/src/game/client/particles_localspace.h
+++ b/mp/src/game/client/particles_localspace.h
@@ -1,51 +1,51 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef PARTICLES_LOCALSPACE_H
-#define PARTICLES_LOCALSPACE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "particles_simple.h"
-
-#define FLE_VIEWMODEL 0x00000001
-
-class CLocalSpaceEmitter : public CSimpleEmitter
-{
-public:
-
- DECLARE_CLASS( CLocalSpaceEmitter, CParticleEffect );
-
- static CSmartPtr<CLocalSpaceEmitter> Create( const char *pDebugName, ClientEntityHandle_t hEntity, int nAttachment, int flags = 0 );
-
- virtual void RenderParticles( CParticleRenderIterator *pIterator );
- virtual void SimulateParticles( CParticleSimulateIterator *pIterator );
-
- virtual void SetupTransformMatrix( void );
- virtual void Update( float flTimeDelta );
-
- const matrix3x4_t& GetTransformMatrix() const;
-
-protected:
-
- CLocalSpaceEmitter( const char *pDebugName );
-
- ClientEntityHandle_t m_hEntity;
- int m_nAttachment;
- int m_fFlags;
-
-private:
-
- CLocalSpaceEmitter( const CLocalSpaceEmitter & ); // not defined, not accessible
-
- // This is stored in the ParticleEffectBinding now.
- //matrix3x4_t m_matTransform;
-
- //FIXME: Bones here as well...
-};
-
-#endif // PARTICLES_LOCALSPACE_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef PARTICLES_LOCALSPACE_H
+#define PARTICLES_LOCALSPACE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "particles_simple.h"
+
+#define FLE_VIEWMODEL 0x00000001
+
+class CLocalSpaceEmitter : public CSimpleEmitter
+{
+public:
+
+ DECLARE_CLASS( CLocalSpaceEmitter, CParticleEffect );
+
+ static CSmartPtr<CLocalSpaceEmitter> Create( const char *pDebugName, ClientEntityHandle_t hEntity, int nAttachment, int flags = 0 );
+
+ virtual void RenderParticles( CParticleRenderIterator *pIterator );
+ virtual void SimulateParticles( CParticleSimulateIterator *pIterator );
+
+ virtual void SetupTransformMatrix( void );
+ virtual void Update( float flTimeDelta );
+
+ const matrix3x4_t& GetTransformMatrix() const;
+
+protected:
+
+ CLocalSpaceEmitter( const char *pDebugName );
+
+ ClientEntityHandle_t m_hEntity;
+ int m_nAttachment;
+ int m_fFlags;
+
+private:
+
+ CLocalSpaceEmitter( const CLocalSpaceEmitter & ); // not defined, not accessible
+
+ // This is stored in the ParticleEffectBinding now.
+ //matrix3x4_t m_matTransform;
+
+ //FIXME: Bones here as well...
+};
+
+#endif // PARTICLES_LOCALSPACE_H